We all read hundreds of Killzone 2 reviews back when it came out but now it's time for a retrospective.
Killzone 2, one of PS3's "Killer Apps". When I first got my PS3 over the summer in 2008 I had only vaguely heard of Killzone 2. But never gave it much thought since I did not really care about FPS's in general at the time since i had only been exposed to crappy ones on Wii and Gamecube (Not Metroid Prime though) After hearing a lot of the hype i decided to try the demo, I got the demo when It was released just to see what the hype was about. I was amazed by the game's graphics, sound and gameplay. The demo's controls were a little laggy but I did not care. (It was fixed in the real game) I bought the game a week after the release. By some miracle there was one copy left in Game Stop when I went to buy it. I played it, was amazed. The cover system worked great since the enemies had such great AI. Hiding and peaking out over ledges really give you the advantage and makes it seem more like i'm actually there in combat. The gun selection is solid, there almost all machine guns but a few rifles, flamethrowers, bolt guns, electricity shooting guns and stuff like that. The story was great. Right after I tried the demo but before I bought the game I got Killzone 1 used and play through that. After doing so the storyline of Killzone 2 made a lot more sense. The story moves along well. The ending leaves two thoughts in your head: (Mini Spoiler, nothing big) "God I hate Rico" and "Are the ISA really as good as there made out to be?" The story is rapped up well but it leaves open ends for Killzone 3 and/or Liberation 2.
The online play is really fun, games are fast pace the maps are sized well. There is a lot of different game modes including "Search and Destroy" "Assassination" and "Body Count". I enjoyed online but after I decided to buy the 'Steel and Titanium' map pack I and soon after, the Flash and Thunder pack I got hooked on Killzone 2 I was never able to put it down for months. In Steel and Titanium the two maps you get are 'Wasteland Bullet which i think is one of the best maps in the game and Vekta Cruiser which is nice but not my favorite. 'Flash and Thunder gives you Beach Head which I think is the game's best map and Southern Hills which is a solid map but the nuke seems to piss me off all the time. The DLC is definitely worth the 5$ you pay for it.
If you own a PS3 it's a must buy.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
Love me some killzone2 :3
When I tried out Killzone 2 at my friends house (played two levels), I was impressed, but was not enjoying myself. I guess the main thing that turned me down was the aiming. For a console shooter, it was as much aim assist as a PC game. I'm no newcomer to console games. I own an xbox 360, and played the hell out of Halo 3, Battlefield Bad Company (my favorite), and Gears of War 2. Instead of getting the feeling that I was progressing, I was struggling to keep my sights on the enemy. Plus that controller latency.
And I really enjoy open ended battlefields - something I think Halo and Battlefield Bad Company does right. Killzone 2's environments came out somewhat feeling like COD...
The things I did enjoy were: The brilliant AI, graphics (duh), animations, and the sound. I just wish the controls felt more normal.
And just for the record, I know how playing a console shooter with no auto aim feels like. I tried playing Bad Company with aim-assist off (a crazy option to have in a shooter, but okay...). It was honestly nowhere as difficult as in Killzone 2, probably because the turning doesn't speed up or slow down.