180°

PlayStation Store Global Update 07/30/09

Want to see which region got what content? Look no further, as PlayStation LifeStyle has done the searching for you and compiled a list of what's new in this week's PlayStation Store Update, for all regions across the globe.

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playstationlifestyle.net
cayal5373d ago

The Cottage murder Yamamura Misa Suspense Kyoto Kurama’s Trial - lol the Japanese get some crazy named games.

T3mpr1x5373d ago

CAKE FOR EVERYONE!!! Well, North America and Europe at least. :)

DJ5373d ago

It's been a long time coming.

DoucheVader5373d ago

This game is pretty tough, lots of stuff going on. I am thinking of shutting off blood and gore just to see if it's easier to play. LOL

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110°

Sony PlayStation Should Reintroduce Buzz! On The PS5

Buzz! Games had a time when they took over the gaming world. They were amongst the most popular PlayStation 2, PlayStation 3 and PlayStation Portable. It only makes sense for them to return on the PS5.

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fortressofsolitude.co.za
SullysCigar454d ago

Omg this! My family play Knowledge is Power to fill the void as we wait for a new generation of Buzz.

Awesome fun at Christmas with the family or with your mates when the drinks are flowing.

jznrpg454d ago (Edited 454d ago )

Is it sad I never even heard of this or just don’t remember it at all ? Not the type of game I would play generally so I know nothing about it . I would check it out if it’s fun with the fam . I have owned every PS ever made including the Go that I gave to my son . Just don’t remember this

MightyHealthy454d ago

I vaguely remember it myself.
Not sure why your honesty was downvoted I threw u an upvote

SonyStyled454d ago

There was a f2p version on the PS3 store (might still be there) and a version of it in PS Home. That’s my only experience with it but it seemed like a party/trivia game. Not sure what the full titles were like

FinalFantasyFanatic453d ago

I saw it advertised everywhere but never played it, didn't seem like my type of game.

Profchaos454d ago

Yes buzz was the greatest party game back in the day.

And in today's world everyone has a potential buzzer in their pocket with the app integration similar to knowledge is power and no more tangled cables.

The Wood454d ago

I still have my buzz controllers. Good party game

SullysCigar453d ago

I still have the original buzz controllers.... AND the revised wireless ones!

I know...but we really loved it back in the day.. lol

refocusedman454d ago

I would love another buzz game. it was family friendly, funny, entertaining, and easy to learn/play so supper accessible.

mastershredder454d ago

Popular when? It was not popular back then at all except outside the stares for some reason. It was gimmicky as f when everyone thought they were so clever making game-show like games. but with puppet people… yuck.

You wanna gameshow game? Smash TV. Done. Move on.

andy85454d ago

I'd consider sales of over 10 million pretty popular. I know a few people who had (and still have them) fun with a few drinks.

Deeeeznuuuts454d ago

Love playing it with a few drinks, can't beat it, oh and singstar of course 🤣🤣🤣

Profchaos454d ago

Yeah the world is much bigger than the states in Europe, ociana it was very popular with all sorts of people's from non gamers to gamers.

Smash tv never heard of it.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher476d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai476d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood475d ago (Edited 475d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai475d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood475d ago (Edited 475d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood475d ago (Edited 475d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long476d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim475d ago (Edited 475d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz475d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit476d ago

Can it work? Yes. Does it compare? No.

monkey602475d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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player2.net.au