Lazygamer.co.za reports:
"A German company called Helios thinks so. It just released a customized PS3 version of Linux that is powerful enough to run the Helios UB enterprise server, formerly reserved for the likes of the IBM Blade Server and Xserve. It achieved this feat using a stripped-down version of Yellow Dog Linux that provides extremely low overhead while still offering things like Java 1.5 and enhanced AppleTalk.
So you can now pick up an enterprise server for cheap which is great news for small enterprises (is there even such a thing?) but not good news for Sony.
Remember Sony are making quite a considerable loss on every console sold which is perfectly normal as these companies make their money back from the sales of games. But if the PS3 is being used as a server I somehow don't expect the companies to be purchasing that many games."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
I don't think this will be a big issue, because the PS3 will eventually turn a profit hardware wise when it is cheap enough. That's when alot of it will be adopted as servers anyways; the company still makes money.
As for attach-rate, game publishers do not just look at "raw numbers", they have target customers and past attach rate, so it won't be that big of a confusion to publishers. They only have to look at the attach rate of the last popular game within the similar genre to predict their own attach rate anyways, and a few servers aren't going to throw their numbers off that much.
Let's hope this does not backfire and blow on Sony's face. It would kind of suck if companies start building their networks at Sony's expense. I guess... now Sony will realised why Microsoft does not want to make the 360 a PC... They can only make money by selling games. It's not on their best interest for microsoft or Sony for people to use their console as a PC and not buy games. But.. ohh well.. maybe Sony see something that we don't see. Maybe they are planning to compete against in the networking, Servers, etc with the big dogs... IBM, DELL, ....
I think its highly unlikely that small companies en-mass will be using the PS3 as an enterprise server.
has a Super computer type chip , so who really knows what peoploe might use it as. If it can be a cheap linux box and be efficient, then there are always Users/Gamers willing to mess around and do the unthinkable.
I'm sure this Server OS would be a great start. Especially when more linux geek/gurus hear about this. It's a good thing sadaam is no longer alive, imagine what he could of done with the PS3 by the thousands. Didn't he have a thing for the EMO ENGINE?
I doubt Sony actually wants companies to do this. They will def lose money if this continues.
Sony is sinking the PS3, not Linux.