The following fixes and improvements are included in Title Update 3
The Gears of War series has been a consistent deliverer of quality for Xbox, but which games are the best?
Gears of War is my favorite video game franchise, and the Locust is my all-time favorite faction.
My rank list:
1. Gears of War 2
2. Gears of War 3
3. Gears of War 1
4. Gears of War 4
5. Gears of War 5
6. Gears of War Judgment (No Locust in multiplayer was a disgrace)
2 is still my favorite but 5 is also up there (for me). Then I'd say 1, 3, 4 and Judgement. Tactics isnt the same type of game, so it seems odd to rank it among TPS when its a strategy game. So I make that one all its own. Pretty fun game too.
The first is and has always been the best one imo - the story, the levels, the set pieces, the soundtrack - as close to perfect as a campaign can get.
I’d say the series had been on a continual downhill slide until 5.
3
5
2
1
4
Judgement
I love the series as a whole, but 4 was pretty by the numbers, and Judgement was just ok.
I played them all since picking up a Series X about 7 months ago. Personally, I don't think time has been kind to the earlier games and they feel very slow and repetitive to play. Whilst the newer games may be prettier, they stick with the original gameplay mechanics too much in my view so as a whole series of titles, I think they are pretty average games.
Not to say they weren't fun and I have a lot of nostalgia for 1 and 2, I just think there are far better action games out there.
What's the best Gears of War game for players? Where to start? This guide should easily lend a hand.
Gears 1 and 2 will always be my favorite Gears titles. The scene where Dom find his wife and then has to shoot her was an epic scene.
My favorite Gears game list
1. Gears 2
2. Gears 3
3. Gears 1
4. Gears 4
5. Gears 5
6. Gears Judgement
Gears Of War is my favorite video game franchise. I can’t imagine how Gears 6 will look in UE5 after watching Hellblade 2 gameplay trailer
One of the reasons why i got the series x. Been fan since the first game.
Played them all recently on gamepass. Great games. But my favorites gotta be gears tactics. Don’t know why. I just had a blast with it lol
The Gears of War franchise's influence has remained to this day with cover systems becoming as ubiquitous as regenerating health. With a new console generation upon us, it's time to list the series from worst to best.
My ranking list
1 .Gears 2
2. Gears 3
3. Gears 1
4. Gears Judgement
5. Gears 4
6. Gears 5
1. Gears 2
2. Gears 3
3. Gears 5
4. Gears 1/UE
5. Gears 4
6. Gears Judgement
Close to my rankings but some differences. My rankings:
1. Gears 3
2. Gears 5
3. Gears 4
4. Judgement
5. Gears 2
6. Gears 1
People will hate on me putting Gears 2 so low but I always felt the graphics were too busy to the point of confusion and the combat/movement hadn't really improved over 1. Lot of cool ideas but execution wasn't the best as far as I'm concerned.
ok cool is good update but the story has been posted like 7 times already lol
i thank epic for listening to there fanbase. it looks like things are going to be much better with this update.:)
http://gearsofwar.xbox.com/...
Gears 2 Title Update 3 Detailed Release Notes
The following fixes and improvements are included in Title Update 3.
Improvements
Title Update 3 makes these new improvements:
* Adds 100 levels of player experience that you can gain based on your score in Public matches. The game still uses Trueskill for matchmaking to find the most competitive matches, but the skill rank is now hidden. The new level of experience appears next to your gamertag, with levels 1 through 99 displayed as numbers and level 100 displayed as an icon. The game normalizes experience based on match type so that players earn an equivalent amount of experience across all modes.
* Adds an experience penalty for players quitting before a match is complete.
* Adds bots automatically to a Public Match if players quit and cause unbalanced teams. This ability has always existed in Private Matches if the bot count is set higher than zero.
* Optimizes playlists to only have two modes per playlist. Ties are decided by random selection.
* Adds map cycling to Private Matches. The first match map is chosen by vote or by host, and when that match is completed, the game transitions automatically to the next match, with the next map selected in alphabetical order.
* Adds the ability for teams to talk to each other between rounds in a Private Match.
* Adds the ability to save Public and Private Horde high scores after each complete wave, in case the host loses connection.
* Makes minor changes to general bandwidth usage.
* Adds region preference to matchmaking.
* Improves standby detection.
* Adds nine new achievements worth 250 points. Progress toward them starts after Title Update 3 is applied. Six of the new achievements require the Snowblind Map Pack, a set of four new maps to be released soon. The nine new achievements:
o "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
o "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
o "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
o "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
o "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
o "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
o "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
o "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
o "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
Exploit Fixes
Title Update 3 fixes these possible exploits, where under certain circumstances:
* A player could swap from a pistol to a two-handed weapon during a cover slide and then mantle greater distances.
* Players could kill themselves in Wingman to avoid giving their opponents more points. Now, suicides and team killing will reduce team score.
* A player holding a meatshield could melee through some walls.
* A player could equip a two-handed weapon with a shield using either the Boltok or the Gorgon pistol.
* A player could equip a two-handed weapon with a meatshield using either the Boltok or the Gorgon pistol.
* A player could prevent planted shields from being picked up by other players.
* Players could launch themselves into the air with a smoke grenade while mantling.
General Fixes
Title Update 3 fixes these other issues as well:
* An issue that caused chainsaw interruption when a player is shot to be less reliable in some body positions than in others.
* An issue where a third player could join a Public Wingman party lobby and remove another player from the game.
* An issue in Submission games where occasionally the meatflag would immediately run back to the spawn point after being dropped.
* An issue where players that were knocked down but not out (DBNO) while planting the Boomshield would appear to be standing.
* An elevation-based issue where the detection for a headshot might not align properly with certain character model heads.
* An issue that could cause Wingman teammates to have different character models.
* Additional miscellaneous bug fixes.
Balancing
Title Update 3 makes these balancing changes:
* Reduces stun duration of smoke grenades. Currently, characters always start to get up after 2 seconds.
* Gives melee the same delay after roadie running that shooting received in Title Update 2.
* Removes spawn protection from the Horde in Horde mode.
* Increased the forward angle that triggers chainsaw duels so that players with Lancers equipped won't be sawn from the side without a duel.
* Reduces the delay before a player can climb up after entering low cover.
* Makes minor changes to weapon spawns on the Subway map to provide greater balance.
We continue to test internally and monitor online gameplay to determine what else may need adjusting.
why are you putting the game down? yes it took them time to fix it back "to fans liking" they cant just listen to any fan. hopefuly this update will really help the game. :)
Kind of pointless since the only way you can really quit a match anyways is by going to the dashboard. Not being able to quit a game through the start button was just a stupid idea. People will quit regardless and it won't make any difference how someone quits the game. If they want to quit then they will quit.