Phreaky from PS3 Attitude has this to say on trophies:
"Trophies, in their current iteration, do not work.
I realise that statement is a sweeping generalisation. It is meant to be. So go ahead and wipe the spattered coffe off of your screen and read on before spouting profanities at me and saying untoward things about my mother. I know she's fat.
The whole concept behind trophies and achievements is that people get trophies and lord over friends how awesome their gaming prowess is. For the most part this works really well. It's exactly what I shall be doing when I FINALLY beat Zico.
But..."
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
teh cell=Epic fail
someone should tell him all games will have to have trophy support after jan 2009.
read the article, I'm very particular that 'in it's current iteration' trophies don't work.
I agree things will be peachy when Jan comes around, but it's been a long time going.
How can trophies be an epic fail? Besides the fact that SOME GAMES don't support it, there is nothing wrong with them.
really then why do i enjoy having a "You have earned a Trophy" pop-up than a "Achievement Unlocked"
same with my dual-console friends...
hmm weird...