Splash Damage founder and Creative Director Paul Wedgwood has dropped a few interesting remarks on the competing claims of console and PC development.
Wedgwood drummed out the much-repeated line about the PlayStation 3 being tougher to develop for. "Coming from the background of a PC game developer, obviously the Xbox 360 is easier," he said. "If anything, the 360 is even easier than the PC because we don't have to optimize the hardware parts for Intel, AMD, ATI and Nvidia."
"We just have this one platform and if it runs well, it runs well the next time you boot it, irrespective of which 360 you're running it on. PS3, it's more of a challenge."
Ben takes a look at what we can expect from Quake 5 in light of the recent buzz of activity at id Software recently. Hopeful at best but some serious food for thought.
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Azuvector announces a new update for its Enemy Territory: Quake Wars mod Tactical Assault, now available for download.
for, but use the PS3 right and you can do some pretty amazing things.
It was only a challange because they wanted to rush both versions for quick money
Enjoying your game was a "challenge". Regarding development, durrrr.... devs have been complaining about this since day one. Although most have wised up to the PS3 now (multiplatform games relfect that). Splash Damage are obviously going to face issues when porting a PC game. A terrible PC game.
Quake Wars was solid enough. Respond to the interview itself (on Edge-Online) not the headline, chaps.
of the reasons I dislike PC fanboys. Lack of deep games?
COD4 the console version of Counter Strike?
Halo 3 the Quake 3 of consoles?
''Wedgwood thinks console gamers are still crying out for the depth that only PC games can provide.''
Dude, perhaps when you start making quality games instead of ports, maybe then you can make such claims. Obviously, there is much more than RTS games that are deep and challenging. Did the guy ever try any of the Matsuno games? Did he ever play FF Tactics? FF12? Vagrant Story? Xenogears? Tactics Ogre? Obviously, this is a very westernized view of the videogaming world. If you have not played the games, don't bother to complain.
Resource management is deep eh? Well, that's very rich....very very rich.