D+PAD: Quantum of Solace came filled with promise: finally it seemed that Bond's new next-gen home and publishing house would be greeted with suitably well-matched gameplay. Sadly this isn't it, falling short of the mark by some way.
There is a simple pleasure to be had if you leave all of your expectations at the door and, if you can overlook its painful neglect, the multiplayer may keep you occupied until the more prominent shooters arrive later in the month. But unfortunately, Quantum of Solace turned out to be a bit more George Lazenby than Sean Connery.
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.
3 out of 5, ouch, I don't know if these guys know how to review games or not but I hope this game is better than that. I'll wait for my trusty gamespot review thanks.