Official Chart Track figures are in for the Playstation 3 and have revealed a sales drop of 82 per cent for the second week of release in the UK.
Gamesindustry.biz says that Chart Track data is gathered from 7000 UK retail outlets representing 90 per cent of the software market, including GAME, Gamestation, Play.com, Asda and HMV.
A spokesperson for Chart Track confirmed the figure to GamesIndustry.biz this afternoon, stating: "Yes, sales of PS3 hardware have dropped by 82 per cent."
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
No console will sell the same amount of consoles from launch week. Durrrrrrr.
Some simple math for you all:
Europe got a million PS3 units for it's launch, it sold about 600k.
That leaves 400k to sell, so immediately there sales would lower about 60%. This is not based on lack of customer interest, it's based on PS3 availability.
That additional 20% drop means that they sold about half of the remaining units (200k) this week, which is still very good. Why is this such a big surprise to everyone?
Sony (is like your parents they make mistakes, but have to love them anyways,they have your best interests in mind)
Nintendo (is like your grandparents, it just not the same as when you were a kid, but you still fully respect them)
Microsoft(is like a drunk uncle, he`s fun to hang with, but he`s no one to look up to, he`s only concerned about fun in the moment, and if your not carefull he might try to take advantage of ya)
i`m out of bubbles so THANK U THANK U.
i guess it looks worse since they were breaking sales records with their launch
and before all of you PS3 haters come here and start bashing it.
Remember do all the bashing you want but either way you look at it
the PS3 launch was better and has beat the X360 and Wii launch.
OK their was Wii and X360 shortages,
SO the PS3 still sold more at launch, and that's the bottom line.
double post