1up reports:
"Explaining that this was a work-in-progress and it wouldn't be a part of his GDC Keynote the following morning, Sony Computer Entertainment Worldwide Studios President Phil Harrison wanted a way to point at the power that the PlayStation 3 could unlock. At the conclusion of a presentation that unveiled 'Home' and the irrefutably smart LittleBigPlanet, Sony showed 1Up Killzone.
It wasn't called 'Killzone 2,' it was just called 'Killzone' and the video footage appeared to be artifacted somehow. It wasn't the clear, crisp HD footage Harrison's presentation had been populated with -- it was almost like an afterthought. It didn't look as good as the fake-footage seen at E3 2005, but it didn't look bad, either. It was just a half-hearted show of particle effects, bullets ripping through warehouses, tearing apart kitchens and showcasing the rag doll physics in the Killzone engine. If the footage ever surfaces, it'll likely be treated as an 'engine' demonstration, but the first-person perspective, gunplay and action clearly show gameplay in some state."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
Loads then dead.
Edit: fixed. Nothing to talk about...
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GDC 07: Killzone Debuts in July
Worldwide Studio head, Phil Harrison confirms major E3 appearance.
by Jeremy Dunham
March 7, 2007 - As a "special thanks" for the media that attended his pre-GDC conference last night, Sony Computer Entertainment's President of Worldwide Studios, Phil Harrison unveiled the first in-game footage of Killzone ever seen. However, we did see it with a few caveats.
"Please remember that we're showing you this footage as an example of our technology," stated Harrison before running the b-roll. "Keep that in mind when looking at it and don't think of it as looking at the game directly."
The technology that Phil was referring to is "PlayStation Edge," a new advanced graphics tool that's meant to simplify PS3 development. The package comes complete with RSX performance analyzer and GCMReplay.
Following his brief statements, the footage played on multiple HD screens and showed off both ISA and Helghast soldiers blasting the bejesus of each other. The best way to describe how the aftermath looked is that it's "BLACK" for the next generation. There was a high level of destructibility as the bullets flew, and some seemingly-purposeful moments of slowdown (as in bullet-time, not a technical hitch).
As the footage came to a close, the word "E3" flashed on the screen followed by Harrison's confirmation that July is when we'd see the game next.
As usual people never get what they were specting. Sony shows people CGI and people go "WOW"! then once everyone is excited they show game play and people go "Nothing I've never seem before". Motorstorm and now this. I remember back at E3 Sony fan actually though that the motorstorm cgi shown was actual gameplay.
I understand this was not actual gameplay...and its more in line with a tech demo. That said...1up certainly was not impressed by what they saw with this tech demo. And before you say well it was a tech demo so you can't judge it....think back to E3 and the tech demo of Unreal Tournament w/ the Unreal Engine. EVERYONE was "oohhhhing" and "awwwwing" over that.
Sure there is time enough to improve but you have to be a little disappointed at the feed back.