20°
8.0

Wired: Metal Gear Solid 4: The Spoiler-Filled Review

Reviewed by Chris Kohler, he writes:

"Metal Gear Solid 4: Guns of the Patriots is a giant leap forward for technical achievement and cinematic presentation in videogames. Gameplay, not so much.

Don't get me wrong: The gameplay is as riveting as ever while you're sneaking superagent Solid Snake behind enemy lines for one last stealth mission. But it's clear that the action has taken a back seat to the in-game movie scenes. It's not hyperbole, not even a little, to call these the best non-interactive moments ever seen in a videogame. But they take up well over half the game, and toward the final hours, the movie-to-game ratio approaches something more like 80/20.

Since we're running late with this review -- the game shipped June 12, but I only finished playing it this week -- I've decided to explicitly discuss a lot of things that might be considered spoilers. If you want to remain untainted by knowledge, read no further."

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blog.wired.com
DavidMacDougall5766d ago

"If you want to remain untainted by knowledge, read no further."

I wasnt going to read it for a start , why are these still gettin up'ed ?

5766d ago
thor5766d ago (Edited 5766d ago )

Apparently, over half the game is cutscenes. This is news to me as it took me 21 1/2 hours on my first playthrough, and since then when I play it I skip the cutscenes (not all, some are absolutely awesome) and most of my time is spent playing. There's so much to do and unlock, so much time to be spent playing this game. I've racked up about 10 hours on metal gear online too. So, OK, the game gets more action-oriented towards the end, but all of it is pure class.

And @2, OMG it has 94 on metacritic not 96 OMGOMG, doesn't change a thing - for some reason there are a lot of sony haters out there who are willing to give this an 8 out of 10, and all they can blame is the length of the cutscenes. I'm willing to bet that if there was something else with the game, let's say it had much shorter cutscenes but in them there was little story content, they were boring, these same sites would feel fit to give it an 8 as well. I've not seen many user reviews that have rated this an 8, unless they've started it with "I finally bowed to the pressure and got a PS3, I've had an xbox all this time, this game is not as good as they say..."

This game has a tremendous amount of gameplay, it feels like a sandbox game at times, especially when you can restart the first act on your second playthrough will all your weapons. The complaint about "bububu you don't have to use stealth!!1" is one of the game's strenghs - you can blast your way through if you wish, but you won't get no kills bonus or no alerts bonus by doing so. Only during the ending did I feel that I was really left out of the action, but I forgave that because it's the end and I expect a lengthy cutscene, no one complained about final fantasy endings. "Bububu it's not an rpg", true but it has characters you care about in just the same way, and there's no reason if you can sit through them in FF you can't in MGS. BTW, during cutscenes, the movie-to-game ratio approaches 100/0 !!!!11

/rant

350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX39d ago (Edited 39d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro39d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7239d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_39d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga39d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos38d ago (Edited 38d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2338d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200039d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin39d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole39d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix39d ago

A Resistance reboot will be awesome

Michiel198939d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor39d ago (Edited 39d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

39d ago
Michiel198939d ago

Resistance was the best co-op fps I ever played after L4D2

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40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

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metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons349d ago

That was a great fucking game/ movie.

DarXyde349d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden349d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop349d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu349d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop349d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17349d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop349d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136348d ago (Edited 348d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984348d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster348d ago

Ah a man of culture. Duty calls

cell989349d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon349d ago

You learned all this from MGS?

Tody_ZA349d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon349d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

Tody_ZA349d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon349d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden349d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt349d ago

MGS taught me not to pee my pants.

cell989348d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 348d ago
MaxiPower90349d ago

He was on the ball about many things. A true visionary.

sadraiden349d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

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