Gamervision reports:
''I feel like I need to preface this review with an explanation of my utter hatred for the previous Metal Gear Solid games. Back when it was first released, I picked up Metal Gear Solid: the Twin Snakes for the Gamecube. As someone who has never played the series, I anxiously awaited a remake of the original PlayStation version so that I could finally understand why everyone loved the games so much. I am not a gamer who has some sort of fear of long cut scenes, and convoluted storylines never bothered me too much, so many of the complaints from Metal Gear Solid haters went past me. After about an hour of playing the previous game, however, I became frustrated with the horrible controls, wonky camera angles and unrealistic and boring stealth mechanics and stopped playing. These events were repeated when I picked up Metal Gear Solid 2 and eventually Metal Gear Solid 3, each time hoping that my original problems with the series would be resolved and I would be able to enjoy the games as most others did. Early trailers for Metal Gear Solid 4 did very little to alleviate my fears for the game, but I still kept a sliver of hope that they would have fixed what ten years and three games worth of damage had done.''
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
I agree the fixed camera was a huge hinderance to the series and the controls were a little confounded.
All have been fixed.
Sucks that he started off with the Twin Snakes game..but he did find some of the love fans of the game thoroughly enjoy.
Personally i found that the fixed camera angles and the old radar system did allow for better avoidance of enemies as the set up always showed what your enemies were doing, either visually or on radar. The user controlled camera and the lack of a "where are they looking" function on the solid eye, whilst generally better for gameplay and realism, did make it hard sometimes to navigate levels without being seen.
they dont use a vision cone anymore! That made it 2easy to avoid being seen!
this game is great
good review, right from the start