240°

21 hours later; MGS 4 review - PS3 Attitude

From PS3 Attitude: "Amazing to think that the Metal Gear saga has been 21 years in the making. Even more amazing that it took us almost exactly 21 hours to complete the first playthrough of Metal Gear Solid 4 - Solid Snake's swansong.

One hour per year - I wonder if that was in the game design like so many other clever and nostalgic references to MG and MGS titles gone by that appear in the game...

There will be no spoilers here - all I will tell you is how it felt to play, and complete, the most important PS3 exclusive of the year.

I'll be up front about it - I've had a problem with the Metal Gear Solid series over the years..."

Read Full Story >>
ps3attitude.com
Ice2ms5786d ago

Lol 21 Hours i got 18:44 :P

Syronicus5786d ago

Regardless of who plays it, the game is ultimately an epic experience for all. It is the best in the series for me and for anybody to miss this game, they are missing out on a great time.

likeaboss3025786d ago

Yeah I was at like 16:44 or something on my first play through normal for previous MGS players. Great game but I still feel like there should have been more gameplay. From Act 3 on I felt like all I was doing was watching not playing. A gaming classic for sure but some additional gameplay and proper editing away from being a masterpiece.

Ice2ms5786d ago

Ye From Act 3

****SPOILER****
Eastern Europe With Eva
aT lEAST 70% OF That Is Cutscene
****END SPOILER****

Still My Personal Favorite "Next Gen" Game (*Back To Playing The Boss Extreme)

Superfragilistic5786d ago

The first half is sublime... The second half is full of over indulgent cut scenes. Any serious MGS fan will lap it up, but from the end of Act 2 more casual players are likely to be lost and saying "WTF is going on? When do I play?".

I loved it but it would have been an even better game (and less an interactive film) if they maintained the balance of the first two acts all the way through.

likeaboss3025786d ago (Edited 5786d ago )

The problem is when you say anything about this the fan boys just jump on you like sharks. It's as if this game has to be know as perfect. While it is far from perfect its still a quality game, even if you watch half of it.

What would have been cool is instead of just telling all the backstory in cutscenes they let you play through it in MGS4 level graphics. I'd love to see a remake of MG and MG 2 for the MSX2 using this engine.

Superfragilistic5786d ago

I agree mate. And the funny thing is, is that if such constructive criticism were given a warmer welcome we may well end up with future MGS titles (a prequel perhaps?) that far exceed MGS4.

To me the gameplay was the weakest part of the experience. Simply because beyond Act 2 it becomes an ever increasing afterthought to the cut scenes. As enjoyable as it is, it feels like lazy storytelling when you have the opportunity to make such experiences interactive given the form. I have no doubt that if Kojima could make such cut scenes have real player interaction the game would not just have got more tens, but may well have knocked Ocarina of Time (and GTAIV) well off its Metacritic throne!

Nice to have some sensible discussion. Bubbles! :)

likeaboss3025786d ago (Edited 5786d ago )

It's nice to have a open discussion on this site. The more I think about it as much as I hated playing Raiden in MGS2 it would have been fun to use him in MGS4 to add to the gameplay. Instead of watching him fight in a ton of cutscenes they could have done a shorter (but still awesome) cutscene and then put the player in control.

I know a lot of people hated playing anyone but Snake in MGS2 but in this case you'd play as Snake most of the time but also take control of the supporting cast from time to time. Which helps make things fresh and make it more of a game then an interactive movie. I think this would have really put the game over the top. It works well for games like Resident Evil so I don't understand why they didn't even try.

+ Show (2) more repliesLast reply 5786d ago
gunnerforlife5786d ago

i hated snake eater no matter how much you tell me too go back and play it i wont.

but this one is as perfect as a game you can get(yea cut scenes get on ma nervs but oh well ive gotten used 2 it and theyve started 2 get entertaining) the game play is superb:) near perfection.

LeShin5786d ago

Man, I love this game.

Currently playing on Big Boss Hard and trying not to kill a soul after finishing Solid Normal a few days ago. I got 28 hours: 04 mins probably because I sneaked everywhere like a ninja and practically nobody saw me lol

350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX42d ago (Edited 42d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro42d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7242d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_42d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga42d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos41d ago (Edited 41d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2341d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200042d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin42d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole42d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix42d ago

A Resistance reboot will be awesome

Michiel198942d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor42d ago (Edited 42d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

42d ago
Michiel198942d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

Read Full Story >>
metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons352d ago

That was a great fucking game/ movie.

DarXyde352d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden352d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop352d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu352d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop352d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17352d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop352d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136351d ago (Edited 351d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984351d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster351d ago

Ah a man of culture. Duty calls

cell989352d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon352d ago

You learned all this from MGS?

Tody_ZA352d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon352d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

Tody_ZA352d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon352d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden352d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt352d ago

MGS taught me not to pee my pants.

cell989351d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 351d ago
MaxiPower90352d ago

He was on the ball about many things. A true visionary.

sadraiden352d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

Show all comments (32)