GameSpy writes: "With the release of Konami's Metal Gear Solid 4, the moment millions of fans have been waiting for is finally here. As the final chapter in the Solid Snake saga, the game was supposed to bring closure (and, perhaps more importantly, answers) to the series that was introduced over 20 years ago on the NES. It appears that Kojima and friends have succeeded in nearly every way, crafting a title that not only answers all of our questions, but make us care about Snake more than we ever thought we could. While it's not without its issues, Metal Gear Solid 4 is the best game on the PlayStation 3, as well as one of the finest titles we'll see this year.
Metal Gear Solid 4 takes place six years after the end of MGS2, and the world is a much different place than it was when we last saw Snake. The years have been particularly hard on our gruff hero, as he's suffering from an accelerated aging process due to the fact that's he a clone of Big Boss. Despite his creaking joints and insatiable desire for Metamucil, Old Snake (as he's now called) is sent back into the field to track down and kill Liquid Ocelot, the longtime series antagonist that was last seen escaping with Metal Gear Ray. This being a Metal Gear game, the lines between good and evil are blurred significantly, meaning there are plenty of double-crosses and espionage throughout the game."
Pros:
-Gorgeous visuals
-Excellent sound
-OctoCamo and Solid Eye are great gameplay additions
-Presentation (including the long cut-scenes) is top-notch
-Finally, some answers!
Cons:
-Drebin fundamentally changes the core MGS experience
-Metal Gear Online is hindered by a clunky interface and reliance on the PlayStation Network
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
who's gamespy?
anyway Drebin is an addition to the core gameplay experience. Sheesh since when did evolution become a bad thing smh.
Gamespy? What a garbage site!
And i like drebin.. adds something different to the game
Another excellent score for Hideo Kojimas masterpiece!
*Goes back to refreshing the GameTrailers home page*
Edit:Just saw the R2 footage,graphically speaking-KillZone 2 is still console king,but damn,the gameplay in R2 looks very very impressive!
That "con" for MGO really doesn't make sense.