Wilkommen, bienvenue, and welcome back to the Joystiq Nega-review. As usual, we've taken the negative bits from a bunch of generally positive reviews for a game and put them together into a ridiculously skewed and damaging whole. The point is not to destroy a game that people seem to enjoy, but to point out the valid bad points that can get lost in the waves and waves of praise.
Compared to other highly anticipated games, the reviews of Metal Gear Solid 4 spanned a relatively wide range of opinions. The tone of each review depended largely on the reviewer's ability to tolerate sometimes strained plots delivered through hours and hours of expository cut scenes. Some die-hard fans of the series who wrote reviews seemed willing to overlook problems that more casual fans felt were potentially ruinous. Still, even the most negative reviews found a lot to like about the game's revitalized, open world gameplay.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
I understand what Jostiq is trying to do with Negareviews, but those people at that site hate Sony. I read like 5-10 comments and I will never go back there.
With all of these negative comments flying around about all of the cutscenes, you'd almost think that the game sucked...
If you've never played MGS before, or are not into the whole MGS story line, then you will probably find the cutscenes excessive.
If you enjoyed the MGS series, then you will thoroughly enjoy the story line of MGS4, of which the cutscenes play a big part.
One thing that I haven't seen many reviews even make mention of is Metal Gear Online. The online play is ADDICTIVE, and adds elements that you will not see in other online games.
Bottom line, if you're an MGS series fan, GET IT, NOW... If you're not into the MGS series, then you may not like MGS4. Simple.
In an age where there is hardly any story in video games & MGS4 was bashed for having too much story cool.