This list was compiled by Gamersfeast using data from Microsoft's website.
1. Need for Speed Carbon - $35.73 - Electronic Arts
2. The Godfather - $30.80 - Electronic Arts
3. Test Drive Unlimited - $30.61 - Atari
4. Oblivion - $24.11 - Bethesda
5. Chromehounds - $23.74 - Sega
6. Call of Duty 2 - $14.99 - Activision
7. Tiger Woods 07 - $14.24 - Electronic Arts
8. Ridge Racer 6 - $11.99 - Namco
9. Tom Clancy's Splinter Cell - $11.24 - Ubisoft
10. Eragon - $10.00 - Vivendi Games
10. Kameo - $10.00 - Microsoft
10. PGR 3 - $10.00 - Microsoft
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
The 2000s was a great decade for a lot of brilliant video games. Here are the ten best games of the 2000s that you may not have played.
You know usually when someone says "you may have missed" it's games that were lesser known, hidden gems, underrated games. These are all super high profile games that sold extremely well.
What is this list? These are all hugely popular games. I was expecting games like Dark Messiah of Might & Magic, Advent Rising, Arx Fatalis, etc.
I've only played 3 on that list. Part of me feels bad about how little I used all the consoles I've owned as a kid. One bright side is, there's over 30 years of games to experience for the first time.
Modder 'Kuzja80' has released a must-have HD Texture Pack for Call of Duty 2 that adds 5K textures to the game.
And i was almost expecting EA to hold the top three, as it turns out they only got the top 2; pitiful really.
No surprises though with NFS:C, why anybody would get the game in the first place however is a mystery to me.
1) It didn't say what was just gamer pics versus actual content (unlockable cars, new levels), and how much of that content wasn't available except through payment.
2) I will (and I'm sure not myself only) boycotting any product that has content that you must pay additional for, instead of unlocking through progress. That includes the games I'm waiting for: C&C, Bioshock, Kane & Lynch. I'm personally boycotting Madden and NCAA unless they have actual significant gameplay additions.
3) Reviewers need to add unlockable content to their reviews, how much is there, and how its unlocked--via payment only or through game progress. Capitalism works: I'll pay attention to the most complete reviews that include this.
Reviewers, keep your target audience (us) in mind versus your advertisers.
4) Notice Ghost Recon wasn't on that list, despite having new levels (somewhat).
gCM
You can't simply say something as pointless as that if you understood that compainies must make money and this is a way for the fans to not get board with an overplayed game.
Not sure if #3 was directed at me, but I failed to differentiate added levels/maps versus unlockable cars, etc. I bought the GRAW extra pack and will be first in line to buy any expansion to GoW (which Epic said will be free--yeah!). The companies shouldn't be shorting customers on levels just so they can sell them to them later--or risk reviewers ripping them on short missions/multi-player (ala GoW, which I still love). In Epic's case, I believe they were trying to meet the deadline imposed by M$ and planned to add more content later (again, for free). And yes, I'll be buying the next two editions of GoW--I can't help it, I'm addicted. gCM
they would put the content back into the game for free where it belongs.