DSOGaming writes: "A new and more stable version of the Particle Paradise 2.1.1.9 mod for GSC GameWorld’s STALKER has just been released. This version has improved stability, better and even more effects for level builders, features thick mist and fog, semi-realistic bullet chambers and the newest PP 3.1.1.9x’s high quality textures."
Stalker: Legacy of Times was an attempt to create a STALKER-inspired game on CryEngine 2, however, its dev team announced its official cancellation.
Anomaly Developers has released a new version of its standalone mod for S.T.A.L.K.E.R., STALKER Anomaly.
Enemy respawns in open world games are tricky to get right. If they are too frequent it feels 'gamey' and it may render a player's in-game actions irrelevant. However too few respawns leave an open world empty, devoid of threat and frankly rather boring.
S.T.A.L.K.E.R. Lost Alpha expertly shows how to handle respawns by striking a near-perfect balance via a hybrid spawn/respawn system. We investigate how this works and how it has made S.T.A.L.K.E.R. Lost Alpha one of the best semi-open world games around. Ubisoft 'et all should take note.
not as nice as AtMosFEAR Imo