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Mystery and Intrigue in The Stanley Parable

From HonestDragon

Another game I had the pleasure to play for Indie Month is one of the more unique titles I have seen. The Stanley Parable offers players the chance to see how much they will follow the game's instructions or completely take things into another direction. From the shoes of Stanley, you will have many choices to make in this game. Obey or rebel? Follow or lead? Please or anger? The choice is yours. This is The Stanley Parable.

Inside the mundane, yet surprisingly fulfilling life of Stanley, you find a mystery that leaves Stanley completely bewildered. His once simple existence as a keyboard typer has taken a turn for an odd circumstance. His directions on his computer are gone. His coworkers have disappeared. What has happened to Stanley's workplace that he enjoyed going to? Well, that's where you come in, dear gamer.

http://s2.n4g.com/media/11/...

From the get-go, the Narrator (voiced brilliantly by Kevan Brighting) tells in detail what is going on in the story. He gives specific directions of where Stanley is to go and do; however, there is always a time for the player to offer a twist. This is where the fun begins. How far are you willing to follow the Narrator? Will you comply unconditionally or veer off a bit? Will you absolutely be a rebel for a cause and tear the story apart?

From your first-person viewing of this story, you take control of Stanley and move about his workplace. The lifeless void of the office space leaves a feeling of utter isolation, but the Narrator accompanies you throughout the entirety of the game. Once the story begins, you have the chance to make your choices. Even from your first choice of going through the right door or left door, you can set the tone for where the story will go. Sometimes you don't have to do anything and the Narrator will most likely comment on your inactivity.

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Gameplay is simple. You move around and click to interact with some objects. The main attraction comes from you (as Stanley) going with the flow of the story or going against the grind. As a result of your ability to choose whatever you want to do, you can go through multiple endings. In my playthroughs, I managed to unlock nine endings. All of them are rather humorous, but it's worthwhile to check them all out.

The clever writing and choice system makes The Stanley Parable shine. Even though Stanley doesn't have any dialogue, his ability to make the Narrator go through many emotions through action alone is often hilarious.  The Narrator can be either your best friend or your worst enemy. The replay value comes from being able to experience new endings and take multiple paths in your playthroughs. Give The Stanley Parable a shot. It's on Steam right now. Enjoy the writing and the laughs that come with it.

Day 18 | Galactic Cafe

randomass1713568d ago

Let it be stated right here that Kevan Brighting is one of the best voice actors ever. His delivery in this game is hilarious! :D

Derekvinyard133568d ago

I need to experience the endings in this game. Dragon says he found nine. NINE ENDINGS!

BiggCMan3567d ago

You should see Heavy Rain!! Hahaha.

MrxDeath3568d ago

:) this game have a lot of endings !!
and Kevan Brighting has a perfect voice

beepbopadoobop3567d ago

I love games with lots of choice throughout

dictionary3567d ago

I've read many good things about Stanley Parable and its narrator

Show all comments (39)
90°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

Read Full Story >>
nintendolife.com
Aphrodia1h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman3m ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

130°

PlayStation auto-play patent shows a feature to skip grindy sections of games

Sony is apparently experimenting with an AI tool that will play the game for you when you are grinding away. A PlayStation patent for “auto-play” mode would simulate your gameplay style in certain environments and apply them to skip that section completely. This technology would likely be built directly into the cloud-based PlayStation Network and be a new feature that subscribers would have access to.

Read Full Story >>
gamesandwich.com
Christopher5h ago

Hah! Either will never happen or publishers will charge you to use this AI. This concept would only exacerbate the problem we already have with GaaS.

gold_drake5h ago

doesnt that concept already exist tho?

buy dlc to get a ahead in games? money, weapon and exp dlc come to mind but yeh. one more thing for them.to potentially charge for.

Christopher4h ago

Usually, for GaaS/Seasonal games, you'll have to perform actions to earn specific in-game currency to buy things for events. Then they sell the currency with real cash or a third-currency to then buy the in-game currency items (it's honestly truly bloated to hide that they're cheating you out of money). With this, they'll just give you items if you do something 50 times or the like and then charge you to have the game play it for you. It's better, right? No currency shenanigans, just play the game and we reward you! But, the truth is they'll inflate the amount of times you have to play through content just to get the same thing.

jambola2h ago

Why?
Why not just remove the Grindy part?

I hope it's not an excuse to make them worse, but optional if you pay

Eonjay1h ago

This IGN blogger mode will allow 'reviewers' to play games like rest of us.
I will never forget watching GamingBolts spoiler video for Horizon FW and realizing they never played it. Made me wonder if they play games at all.

Skuletor57m ago

As if most modern games don't hold your hand enough already.

Profchaos25m ago

Reminds me of those 24 hours races in gran Turismo 4 having your PlayStation play for you.

But realistically if you have to use any of these for Grundy games there's a bigger underlying problem of the game not respecting your time in the first place.

Grind for game length is a real problem in my view

70°
6.5

Sky Climb Review - Duuro

Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."