Oliver Banham writes: "Imagine this. Bandera, Texas, it's 1880, the sun is blazing fervently, soon to fall behind the dusty horizon. 'The Old Brain Saloon' stands prominently amongst an otherwise generic cowboy town, tumbleweeds and everything. A shadowed figure sits by the corner of the bar, sipping on a light beer and irritating the barman with his exuberant quips. His name is Buzz. Just then the clock strikes midnight, the saloon doors fly open, and all heads turn. Walking to the bar with a gun in his hand and a pleasant smile on his face, a man adjusts his glasses and looks towards Buzz. His name is Dr. Kawashima. "Your time is up, Doc", utters Buzz with a sheepish grin, "I own this place now, man you've got one hell of a nerve coming here". Dr. Kawashima replies without hesitation, "this town ain't big enough for the two of us Buzz, outside, now". And with that they engage in a good old fashioned shootout. Neither come out victorious, however, as they both keel over before they can pull the trigger. Exhaustion's a killer; it seems these brain games just can't seem to keep up past an initially interesting and involving concept. Buzz! Brain Bender is well presented, varied and engaging, but the core gameplay isn't quite enough to hold players for too long, or cement the game as a truly notable classic, much like Nintendo's Brain Training (or Brain Age, for those in the US)."
WorthPlaying contacted SCEA to find out if it planned to match the PSPgo Rewards program announced by SCEE this morning and was told that Sony had no plans at this time to match the European offer.
"There hasn't been any announcement yet that there will be an equivalent rewards program for North America..."
"There hasn't been any announcement yet that there will be an equivalent rewards program for North America..."
This is sad .. the Euros are getting stuff, and here in the US they havent even figured out the UMD issue yet either.
Don't they realize this thing is coming out like SOON
There are over 1.7 million user generated questions in the game Buzz.
I made 200 useless questions, myself. Just 25 sets of 8 questions (junk) for the silver trophy (and it was my final needed to platinum Buzzz). I imagine a HUGE number of the questions are similarly worthless.
AATG writes: "There is something terribly bare-bones about this release. For a start, the presentation. The sight of Mr Buzz, preening and pirouetting before a static laboratory background barely engages you, and the figurehead is almost completely irrelevant to the proceedings. There is something saddening seeing the once gregarious showman turn up in such a flimsy product - as if we are witnessing the fall from grace and subsequent dismal resurrection of a one-loved entertainer fallen out of favour. If Mr Buzz's career survives this excursion, surely his next port of call is whoring fake Rolexes on a daytime shopping channel. He is irksome, and unnecessary. Compare that with the miniature charm of Dr Kawashima in the Brain Training game that so blatantly "inspired" this waste of a UMD."