30°

Failings Of Another Gamer: My Journey With Fighting Games

IM PLAYIN continues its series of fail related articles by looking at fighting games, and how badly they suck at them.

"There are no games that require nearly as much practice to master than a fighting game. There are always several characters to use that possess countless move combinations, and deep systems that will take countless hours to master. On the one hand, I get endless hours of enjoyment watching people play these games: watching people who have mastered these games throw down is awesome. But on the other hand, I absolutely suck at them. However, at the same time I can’t get enough. Here’s my story of my attempts at mastering fighting games, and also what I’ve learned from each failure."

Read Full Story >>
implayin.co.uk
130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B267d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101267d ago

Switched to unreal engine. Ruined it.

Yi-Long266d ago (Edited 266d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo266d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro266d ago (Edited 266d ago )

the first three are much better games.

Walweeze266d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde265d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

Show all comments (10)
70°

Injustice: Gods Among Us - 10 Years of NetherRealm's DC Fighter

Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.

70°

Injustice: Gods Among Us Was A Crucial Shake Up For Fighting Games

Injustice turns ten years old today, so let's look back at why it matters

Read Full Story >>
thegamer.com