110°

You don’t need great voice acting to have a great story

Many people feel that voice acting gives their virtual avatars more personality. While this might be true, good voice work is not necessary to create a fully fleshed out, emotive character.

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venturebeat.com
randomass1713573d ago

Absolutely not, but depending on your narrative it can definitely help. The Last of Us and Bioshock Infinite would be quite different in feeling without the voice of Troy Baker.

3-4-53573d ago

A Great story is always a plus & the pic is perfect for this.

Wind Waker has a cool story, without using very many words.

It's all the small details in that game that help bring the story to life.

randomass1713573d ago

Wind Waker's narrative worked quite well for what it was and didn't need a lot of spoken dialogue. They were able to convey a lot of emotions in that game, so you see a lot of cutscenes where it's just characters emotionally reacting to certain situations at least in HD, I dunno if the GCN game is any different.

ColManischewitz3573d ago

I prefer my games without voice acting. I just read the text, and I read quicker than someone speaks.

MurDocINC3573d ago

I prefer reading cause I can give the characters my extra charm.

Good-Smurf3573d ago

ํYeah a DIY voice acting is a lot of fun especially last night with The Wind Waker!

thehobbyist3573d ago

I prefer games that has voice acting as an audio que. Games like Persona where a character audibly says "What?!" and the text reads "What the hell?!"
I like that. It allows for some voicing to give some life to the game but allows me to read it as well.

Ksar3573d ago (Edited 3573d ago )

Final Fantasy XII Thread.

Metallox3573d ago

Wind Waker is not a good example, Skyward Sword is.

IMissJimRyan3573d ago

The best exemple is "Journey".

Geekman3573d ago

I had no idea what was going on in Journey until near the end of the game.

linkenski3573d ago

In Skyward Sword the characters constantly flap their jaws and make annoying groans. It detracts a lot from the charm you get when most is just text IMO.

Metallox3573d ago (Edited 3573d ago )

@icomorales Because Journey it's a great Zelda game, you know.

Summons753573d ago

No...

Wind Waker's story was way better and darker.

Metallox3573d ago

Here's why I think Skyward Sword story is way better, this guy really knows:

https://www.youtube.com/wat...

What do you need to do in Wind Waker? Get these random spheres so you can get the Master Sword or whatever in order to beat Ganondorf. Oh, and Tetra is Zelda. That's Wind Waker's story for me.

Skyward Sword expresses more and it's only about Link in his journey to find Zelda, but Nintendo knew how to attach both characters in a good way, they need each other and it was an overwhelming way to start all the stories that happen after Skyward Sword.

Summons753573d ago

@ Metallox

Getting those "Random orbs" is only half the game. Skyward Sword was go here, lose your items, gather them, do other long tedious pieces, repeat. Skyward Sword was not a very strong title. Navi got a rival in annoying (Fi), they put a lot of things in that made the game needlessly long. Windwaker was straight to the point and a much darker story.

OtakuDJK1NG-Rory3573d ago

So Demise revival wasn't Dark or Ghirahim rage.

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110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

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theloadout.com
anast52d ago

The game isn't good though.

Rols52d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing6952d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer52d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville52d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.

90°

Dark Souls: 10 Best Weapons In The Series

TheGamer writes, "Some weapons resist the test of time."

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thegamer.com
Father__Merrin56d ago

bastard sword and claymore do the job when grinded up

130°

10 Hardest Bosses in the Souls Series, Ranked

The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”

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thenerdstash.com
phoenixwing139d ago

I beat them all with my fists and no hits were taken. What do you mean you don't believe me? I used a guitar hero controller!!!

qalpha139d ago

I used the Jungle Beat Bongos from my Gamecube

The_Hooligan139d ago

I just made my character look like Chuck Norris.

qalpha139d ago

All the bosses are only from Dark Souls. No Bloodborne, Sekiro, Elden Ring, or Demon Souls