VRFocus - CCP Games has released new footage of its upcoming EVE: Valkyrie at the Game Developers Conference (GDC) 2014. The developer provided just over a minute and a half of the title in action, showing off how the space dogfighting experience will work. The map on display is set in the centre of an asteroid belt. As the trailer stresses, this is pre-alpha gameplay.
UK studio Sumo Digital acquires EVE Valkyrie's CCP Games Newcastle studio. Thirty-four staff members will move over to Sumo Digital with Owen O'Brien as the Studio Director.
EVE: Valkyrie’s Lead Game Designer believes the technology itself is a generational shift for videogames.
It's a shift but it still has so long to go. It's kind of funny how liberating it feels the first time you put it on and yet how confined it feels after a month of use.
VR's killer app is "being in VR." There's just no other way in putting it. There's a clear difference between flat screen gaming and immersive headset gaming.
Be it for entertainment, education, gaming, science, etc. It's almost like being there. And I've been playing since pong, Atari, Texas instruments, commodore, etc. It's not perfect yet just like flat screen gaming wasn't when it started. But boy is it awesome.
And that's excluding those who can't play because of nausea. Because then, we'd have to exclude those who can't play flat screen gaming because of epilepsy or paralysis. Or nausea from FPS games. It's just another way to play that doesn't include everybody. Sucks. But that's the way it is. If VR shouldn't exist, that would mean flat screen gaming shouldn't exist by the same guidelines.
As for VR, can't wait to see where it goes from here. The killer app is VR itself. No matter how you end up using it.
Those of you who haven't experienced Resident Evil 7 in VR will never know just how immersive VR truly is.
From PlayStation Universe: "Set in the spectacular EVE universe, blast into space for some intense multiplayer space combat. Read the EVE: Valkyrie review."
Eve Valkyrie vs. Elite:Dangerous vs. StarCitizen
OMG we went from a few OK Space/Trading/combat games to 3 MONSTER titles in like no time flat.
I'm happy as this genre needs to be taken to the next level.
Agreed. I love space shooters. Ive been aching for something like Freespace and X for a long time.
The last great one i played was Starlancer, i liked Freelancer as well, but wasnt a great fan of the trading aspects of it.
X:Rebirth was a total buggy mess, really disappointed with that.
I'm not sure how I feel about Valkyrie. Dust was a failure IMO but I suppose they may do better this time around. The thing I liked about Eve Online was controlling large vessels, not some tiny maneuverable fighters. It could be cool, though.
I can see this coming to ps4 an utilizing its VR headset