Hidetaka Suehiro, commonly known as "Swery", is trying to implement player's empathy through Kinect in D4.
Hidetaka Suehiro, also known as SWERY65, may not have many big hit games on his portfolio, but he still belongs to the important figures of the Japanese gaming scene. His work is truly unique - visually, narratively and thematically, he combines many elements with various references. The results are quite divisive, but at the same time, Swery also has a large number of fans. Spy Fiction, Deadly Premonition or D4: Dark Dreams Don't Die are familiar to everyone who likes slightly "different" games. What exactly is the source of their uniqueness? Swery revealed more about it in our interview.
Deadly Premonition really needs a full remake , I don’t think it will happen though. I’m talking much better mechanics than 2 . Good driving , combat and Bosses would make this an amazing game. The story was really good , I loved the atmosphere it was eerie . But the game itself was janky . I still enjoyed it but it could have been so much more .
Hidetaka Suehiro, director of the Deadly Premonition games, asked on his Twitter as to why developers should update their games for free.
This guy can go hell
With how many games that get released unfinished, imagine those devs then charging you with future updates
Yeah, no. That’s a terrible take.
If it’s quality fixes it’s because the developer did something wrong/poorly and should absolutely be free.
If it’s sizable content updates, we already have a system for paying for those - release it as DLC.
p.s. We don’t all spend $10 on coffee at Starbucks. It’s mediocre coffee and isn’t worth $1 never mind $10.
We already have DLC, microtransactions, battle passes and price increases. Who has money left for Starbucks, lol?
We shouldn't need to pay for you to finish or fix your damn game. It's not our responsibility to get your product in working order. Wow f@#k off!
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
I find the kinect a very interesting product that has little use for the time being. I think this game with this device is used for good.
Picking this and kinect sports rivals up day one.
Can't wait to see more of this game.
I liked what I've seen so far, but I wonder how a game with this mechanics could sustain my attention for long... Perhaps that's why he made it an episodic adventure.
I have faith in Swery to deliver a truly worthwhile experience with the Kinect.
Swery, if anything, is a very dedicated developer with a lot of vision when it comes to games.
I respect the man.
If the humor and dialogue is anything like Deadly Premonition, then take my money already.