MediaStinger: "2013 was yet another great year for gamers. It was a year packed with heavy-hitting triple-A titles, most of which were cranked out in order to either beat or accompany the launch of next-gen systems. But while there were a ton of hits, one game easily stood out from the rest as not only the best of the year, but the best of a generation."
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
The Last of Us FTW
BioShock and TLOU both hit me hard, in very similar ways and very different ways.
However, The Last of Us let me with something more. I just think it was better executed in terms of both gameplay and emotional storytelling. After having followed both relentlessly prior to release, BioShock, as brilliant as it was, was more of a let down (the things they cut out).
I adored both though.
TLOU, if you haven't played it your bat**** crazy. I thought I'd hate it.... I have never loved being completely wrong.
GTA V is my Game of the Year