Skyline is a two-base, two-level symmetrical map that features a central structure, which is accessible from multiple locations.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
I can not wait for it.
Too little too late for me.. it took them far too long to bring out more smaller maps. As I still have my collectors edition, I'll give it a try but tbh, I can't see it bringing me back to playing the game regularly.
majestic looks awesome, can't wait. \\
and team throwdown....is just super fun.
@Everyne who replied
Well we could definatly use you guys suggestions on Halowaypoint on how you would make the gametypes better. Boredom has kind of went away from me I got bored after the first week then i just kept playing and joined the forums and stuff started getting a bit more involved meeting people on the forums learning tips and tricks and just stopped getting bored. Dude forge playlist was really freaking fun I agree there wasent many aww inspering forge maps mostly remakes and stuff but they were good I had a lot of close matches in it same for throwdown sadly thats kind of failing because of a lot of quitters which could be resolved with a good quit penalty system and a ranking system ( even though i have met some people really competative that still rage quit when the enemyteams like 2 points ahead). We could use all the suggestions we can get because at the moment even with the Boltshot nerf everyone just shifted to the next weapon DMR.
If youd like to still play but need some help add me
message for GT