From the review: "Music games kind of wore out their welcome in 2009, but DJ Max Technika Tune can certainly help make them relevant again with unique gameplay and some quality musical tracks."
VGChartz's Adam Cartwright: "Despite its somewhat anaemic lineup of backwards-compatible titles (unusual in light of the genre’s strong pedigree on Sony consoles), Vita’s selection of rhythm games is highly impressive in the modern market with genre favourites like DJMax, Hatsune Miku and Taiko no Tatsujin all present and plenty of quirky oddities like Deemo, Love Live & Persona thrown in for good measure. You’re definitely going to need to try your hand at importing to get the most of the genre here, but that shouldn’t be an issue thanks to region-free hardware and easy-to-grasp gameplay."
Kotaku:
The PlayStation Vita turns four today in North America, which makes for a good excuse to look back and reminisce about Sony’s much-criticized portable console.
Come join some of Kotaku’s staff for a chat about the Vita and what we’ve done with it over the past few years.
Favourite memories:
- Playing Persona 4 for the first time
- Playing both Soul Sacrifice games at launch online
- Discovering a ton of PsP games that still hold up really well today
- Realising Ys Memories of Celceta is actually awesome
- Trying out a whole bunch of random japanese stuff (some great, some awful)
- Trying new indies i'd never try on PS4
- Good ports (Blazblue)
Worst memories:
- Having to delete games because I can't afford a bigger memory card
- Resistance & Call of duty being made by the same mobile developer within a year or so
- Bioshock Vita cancelled
- Terrible ports (Jak and Daxter)
- Playing Hyperdimension Neptunia
GameRanx, by Ryan Parreno
Dwindling game releases and troubling hints behind the scenes alerted fans to bad signs until a fan reveals the truth on their Facebook page.