100°

More Reports on Nothing Plaguing the Industry as Sites Compete for PS4 Hits, Not Quality

Because a lot of games journalism is pretty terrible, PSLS has recently featured a ton of articles repeatedly saying just how awful it is. We try not to talk about it too often, however, because, if we mentioned every bad example of games journalism (such as this article insisting that the PS2 plays Blu-rays), we’d have no space to bring you news. Instead, we only cover the big stories – and they really are stories – that have successfully managed to gain a huge amount of traffic and take over large aggregate sites.
-PSLS

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playstationlifestyle.net
ftwrthtx4118d ago

It takes all kinds to make the net go round unfortunately,

The Great Melon4118d ago

Glad I am not the only one that thought that. In the end they not only reported the non-news that most gaming websites report non-news, but they also reported the same quote from Kazuo Hirai that they are complaining about.

knifefight4118d ago

Consider it something like the Daily Show.

Someone has to call the other people out. I'm glad someone has the balls to throw a penalty flag out.

animegamingnerd4118d ago

yeah it the picture sums it up i bet a good majority off these rumors may have been started to get hits

bitboi4118d ago

lol good article and so sadly true

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80°

Ranking the Devil May Cry Series

VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."

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vgchartz.com
VersusDMC18m ago

First to last for me...3,4,5,1,2.

90°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

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culturedvultures.com
JonTheGod1d 5h ago

Why are the Katamari games not on the list??

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 4h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing692d ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 7h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 23h ago

Yes. Stop all the live service bs.

jznrpg1d 23h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 22h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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