IGN - We see a game's logo revealed. We watch a trailer. Read a preview. Download the desktop wallpaper. Change our ringtones. Hang the posters. Circle the release dates on our calendars. Scrounge the cash for a pre-order. The day arrives. The package comes. We tear it open. Anticipation boils to unfathomable heights.
And then we play it. And it's a total snooze.
The road from getting excited for a game to actually playing it can be a vicious cycle rife with disappointment and regret, and in many cases, even this year's most hyped blockbusters turned into projects we just couldn't bring ourselves to finish. I asked some of my fellow editors here at IGN which games they gave up on and here's what they told me.
Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
Shaz from GL: "Acting is a difficult craft to master, and what many don't consider is just how hard it can be to perform across different mediums of entertainment."
Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
Chatting with the Face behind Quan Chi Mortal in Kombat Shahjehan Khan: Actor, Musician, Podcaster