It’s never easy being the new kid, transferring to PlayStation University was certainly no exception. See I am super new (not to be confused with Ultra new), not only am I new to the site but I am also new to the system. I am not too proud to say that mere weeks ago I was an Xbox man; kicking it with Master Chief and blasting my way across the universe.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Zzzzzzzzzzzz