40°

Shin'en details how they managed to make Nano Assault Neo for Wii U launch

"Coming from digital artist Martin Sauter...

'Due to the close relationship with Nintendo, Shin'en was able to get an early devkit for the WiiU. The plan was to make a game for the console launch. The biggest challenge for this project was the limited development time, as the team needed to port the engine, explore the new capabilities of the hardware, plus add features to make the game an overall better experience.'", shares GoNintendo.

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gonintendo.com
90°

Fast RMX Dev Shin'en Multimedia Teases Switch Announcement To Be Shared Tomorrow

Shin'en Multimedia, the developer behind Nintendo Switch launch title Fast RMX, has teased an upcoming announcement for the console.

thesoftware7302036d ago

Wow cant wait! hope its something different than a racer.

darthv722036d ago

Love for them to make a new shmup in the vein of iridion or nanostray

Copat2036d ago

I just hope it's regarding a physical copy!

EddieNX 2036d ago

I love the amount of effort these guys put into their games.

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40°

Another video – FAST Racing Neo multiplayer footage

Multiplayer footage of Fast Racing Neo.

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nintendoeverything.com
Locknuts3158d ago

Holy crap how do they keep that at 60fps in split screen.

Nevers0ft3158d ago

Shin'en have always produced technically impressive games and it looks like they're keep up with that tradition here. Hopefully it plays as good as it looks... I think many of us need to scratch that F-Zero or Wipeout itch.

wonderfulmonkeyman3157d ago

Third parties could learn a lot about developing great Wii U games from Shin-En.

Nevers0ft3157d ago (Edited 3157d ago )

It comes from a desire to hammer the hardware until it bleeds. Shin'en are ex demo-sceners from the Amiga and PC who went under the name Abyss: http://www.the-leaders-of-t... - similar to how some of the founders at DICE were members of The Silents, another Amiga demo group from the 80/90s: http://en.wikipedia.org/wik...

It's in their DNA to push the hardware as hard as they can :)

Munnkyman3157d ago

Nintendo should really let them develop a game for them

40°

Interview with Shin'en about How FAST Racing Neo Came Together

NWR:"In this interview, Daan has a chat with Martin Sauter from Shin'en. The team has brought various games to Nintendo systems and they are currently polishing FAST Racing Neo to perfect shine. The interview talks about the decision to make the sequel, the variety of content and the options that are available to the players.''

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nintendoworldreport.com