GR-UK talks to F1 2012 Game director Paul Jeal, who explains some of the new features added to the F1 experience this year, including localised weather and something that sounds an awful lot like a tutorial.
On keeping the franchise fresh:
It's always difficult in year three to give people a reason [to buy the game], especially if they've bought the previous two games. So the challenge for ourselves was to overhaul the entire game. That starts with the front menu: it's totally changed this year, it's all new, it's got a fresh new look. And improve all the areas that people are used to: the game modes, the car handling, the AI. But at the same time introduce new content too.
On localised weather:
Races such as Monaco, which has just gone where there was the threat of the rain all around the circuit for the entire race: is it going to come? Is it not going to come? That was an element we wanted to get into the game.
Steve from Gamespresso argues that it's time for Codemasters to stop releasing new F1 games annually, stating that they should either add new liveries and licences to existing games as DLC, or not release a game at all.
F1 2015 is going to be released Q1 2015. It is going to be "true" next gen game codies say. Over 2 years they have worked on that game. If it fails ..
The author of the article seems mad for whatever reasons that don't make any sense, the F1 racing series is a very popular which has had great success is sales from 2010 to now.
Can't wait to play F1 2015 in march/april if not mistaken (game is suppose to come out a month or so early before the F1 season starts).
Got 2010, 2012 , 2013 , skipping 2014 just nothing new in there, 2015 is the true next gen
Hardcore Gamer: Gamersgate has an incredible deal for racing fans.
Friday is finally here meaning work is out, and Steam sales are on.