CRank: 5Score: 14560

User Review : Bayonetta

Ups
  • Deepest combat system out there
  • Some of the best boss battles this gen
  • Powers add to the fighting and traversal
Downs
  • Story makes no sense
  • Oversexualization of the main character
  • Battle theme is annoying

A new standard in hack'n'slash combat

The recent announcement that Bayonetta 2 would be an WiiU exclusive generated one of the most furious backlashes in recent gaming history. It wasn’t exactly a top seller, so one might wonder what the big deal is. Bayonetta is one of the best hack’n’slash games of this generation, and a memorable experience.

STORY:

The game follows the tale of a witch, who has been dormant for centuries, and wakes up with a case of amnesia. As she tries to recover her lost memory, she is hunted by hordes of angels. The story stands as the game’s most obvious flaw. It doesn’t take itself seriously and, like everything else in this game, the story is way over the top. There are only a handful of relevant characters, an while some of them are memorable, and the character development is good, it does little to hold together a story that just doesn’t make much sense. The major plot twist borders on the absurd.

DESIGN:

The game follows a mission based structure in which fighting will be your main activity. Barriers will stop your progress until you’ve killed everything in sight. There is also some light platforming and some extremely simple puzzles. Each mission has hidden treasures, and hidden portals with challenges that reward you upon completion. Each mission also grants you a rank at the end, adding to the replayability. The enemies drop halos which can be used to purchase items and abilities. If the design sounds exactly like Devil May Cry’s, that’s because it is. The only difference is that the environments for the missions are completely independent. Even so, it’s hard to criticize the game for “copying”, considering the creator of Bayonetta is also the creator of Devil May Cry.

GAMEPLAY:

In a game, a lot can be forgiven if it has rock solid gameplay, and Bayonetta is perhaps the best example of this. Traversal gets a nice twist with Bayonetta’s powers. She can transform into a panther to run faster and jump large distances, or into a crow to fly for a short period of time. Each transformation also comes with its own attacks. She can also change gravity, to navigate vertical surfaces, but it’s up to the game to enable it.
However, the core of the game is the combat, and this is where Bayonetta delivers in spades. You can equip one weapon to your arms, and one to your legs, creating a set. Then you can switch between two sets on the fly. There are multiple weapons allowing for even more combinations. The combat also shares many elements with Devil May Cry, but adds mixed button combos along with timing combos. One button uses the weapon your hands, another uses the weapon in your feet, and another shoots a pistol. The movelist is easily the biggest in any action game to date. One drawback is that some of the weapons feel basically the same, and the sets tend to share most of the moves between them. That’s not entirely bad, because, believe me, you won’t want to memorize a combo list for every set you create. If there's one nitpick is that the shooting feels underdeveloped and not as refined as Devil May Cry.
Lots of other elements make Bayonetta’s combat set itself apart. If you time your dodge just right, Bayonetta enters “witch time” slowing down time around you during a few seconds, allowing you to unleash your fury. Also, the game has a system called “dodge offset”, which allows you to resume a combo after a dodge. These features blur the line between offence and defense, making them equally important.
The game also has a magic system that charges with combos and dodges. Some abilities use small fractions of the meter, but you can spend great amounts to unleash extremely powerful “torture attacks” These use QTEs like hammering buttons and rotating sticks for extra damage, and they can be a pain (to your thumbs).
Even with so much power at Bayonetta’s disposal, the enemies put up a great fight, especially on the higher difficulties. The battles can get extremely chaotic. On the very hard setting, witch time is disabled, dramatically changing the required approach. To top it off, the game delivers some of the best boss battles of this gen, with multi-part battles against towering enemies.

PRESENTATION:

The presentation is a mixed bad. The games graphics are good, and the animation is stellar. The art is at its best when you visit Paradiso, and platforming over jets streams of water stopped by witch time is an interesting sight. The sound effects are good, and the voice acting does a good job. However, the pop music that plays during fights due to the female protagonist doesn’t fit the bloody action and just becomes annoying. Also, the constant ovesexualization of the main character makes it hard to not be embarrassed to play this in front of anyone.

In the end, Bayonetta delivers one experience that raises the bar for combat in future hack'n'slash games. If you enjoy that kind of game, you cant go wrong with Bayonetta. Just make sure no one is around when you play it.

Score
8.5
Graphics
The graphics are good and the art has great moments. Perverted camera angles aren't amogst them.
8.2
Sound
Pop music shouldn't be the soundtrack for bloody frenetic fighting. Thankfully the boss themes are epic, the sound effects are good and the voice acting holds up.
9.8
Gameplay
The combat is the core of the game, and it's just amazing. It's fast, deep and challenging. The bosses are awesome, controls are responsive and traversal has some nice twists.
9.8
Fun Factor
If you enjoy hacking'n'slashing your way through enemies, you will have a blast. Mission scores, multiple difficulty levels, hidden portals, and hidden treasures add to the replay value.
Overall
9.2
NeXXXuS4189d ago (Edited 4189d ago )

I have to disagree with "oversexualization" of the main character. In many industries, sex sells, A LOT. I didn't think that the game was sexual in a bad way though. The innuendo in the dialogue made the game pretty hilarious at times. The boss fights when you use her hair to eat and beat them up was hilarious and over-the-top. I don't think it was meant to be sexy in a slutty way but in a stupid, funny and absurd way. Platinum games has their history of cheezy dialogue and characters but it's still funny nonetheless.
Other than that, I really like this review.

70°

How Bayonetta's Character Has Changed Since 2009

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

Read Full Story >>
gamerant.com
60°

10 Games You Should Play If You Love Bayonetta

For fans who love challenging combat and the sheer silliness of Bayonetta, here are some other games that offer a similar experience.

Read Full Story >>
dualshockers.com
440°

Bayonetta franchise has not made $450 million as voice actress claims

The Bayonetta hack-and-slash game franchise has not made $450 million as voice actress Hellena Taylor claims. It's unclear where the figure came from.

Read Full Story >>
tweaktown.com
ManMarmalade541d ago

Lol I don't think she did her research so the internet did it for her.

CrimsonWing69541d ago

Lol, no kidding. It’s a niche series. I think what she did was looked up VGChartz figures and multiplied that by $60.

541d ago
solideagle541d ago

Games do not sell at $60 constant. That is why first few months are critical for a game's success and then sales hit sometimes 20% to 75% (depending on the game and company). In theory the figure will be lower than million unit sold * $60 in my humble opinion.

Lightning77541d ago (Edited 541d ago )

The game needs to be multiplat anyway. If it was on PS5 Series X and Still on Switch maybe the devs will be less frugal with paying everyone involved. The game shouldn't be limited to the switches way less powerful hardware. Nothing against Nintendo but being on higher quality hardware with bigger marketing this game could have been almost as popular as Devil May Cry or at least in terms of Bayonetta being a bigger name than what it is now.

Outlawzz540d ago

Given the fact that nintendo supported it when no other company would it definitely should be on switch and if they choose to, only on switch.

The other companies didn't care enough for it, this has been stated over and over again

FallenAngel1984540d ago

Even that doesn’t make sense because the series would’ve had to have at least sold 7.5 million to have made that much. Bayonetta sold less than half that amount

+ Show (1) more replyLast reply 540d ago
JL2930540d ago

Lol. Prolly not even half that.

Binarycode541d ago

Never understood the hype of these games. overrated imo.

0hMyGandhi541d ago

No one is conflating quality with sales, but you sure are.
Even though this series isn't really my thing, I can totally see why people love them.

Outlawzz540d ago

I don't even like hack and slash games and I'll say the first bayo was pretty fun. Haven't played the other two but they say they only get better.

Have you played the games ? What's overrated ? Your not saying much

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