100°

AMD Kaveri APU Showcased, Has Double The Performance Of Intel 4770K With GeForce GT630

DSOGaming writes: "AMD's Developer Summit is currently underway and yesterday the company showcased its new APU, the Kaveri. AMD's Kaveri - the A10-7850K - was put against an Intel i7-4770K paired with an Nvidia GeForce GT630."

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Wikkid6663811d ago

Nice! might have to switch back to AMD.

Saviour3811d ago

it's just graphics performance which it do better, intel cpu crushes Amd cpu's. and on pc no real gamer use apus.

fossilfern3811d ago

Not true AMDs APUs are great if your one a strict budget and the GPU on the APU can be crossfired with a discrete GPU. Also Intel CPUs dont crush AMD CPUs look at games like BF4 which are multi thread aware AMD keeps up with Intel CPUs that are priced considerably higher.

DeadlyFire3811d ago

Intel's graphics on their CPU just doesn't function like AMD's does. They are lacking GPU experience.

AMD is planning to use its APUs against Intel as Intel is building the same thing, but have lack of experience in Graphics so their CPU still functions most of the time as a CPU alone. Intel's 4700 series CPUs should have Intel 4600 series graphics on the CPUs. That Plus GT630 can't perform against AMD's APU. Is a big problem for Intel in the future if they don't fix it. http://www.anandtech.com/sh...

AMD can use APUs to set them back on top. As NVIDIA goes into APUs, Intel's APUs are already out there. Just not quite up to par with AMD. It will be interesting to see what NVIDIA's APUs do on ARM.

ABizzel13811d ago

Not bad at all for a low cost AIO APU.

Brazz3811d ago

3 years from now > AMD APU surpassing Ps4/X-1 and becaming a very good, and cheap, option for Pc gaming! The age of "you need a gigantic Video card, a crossair 550-750W power supply and a good cooler to play this" will soon be over, and this is good to pc gaming! because a easier to build rig means more pc gamers to come! think about this! you can have a good pc, whit more power than a console, whit just a good mother board, memory, HD and a APU (no need to especial power supply, no need for a expensive card that make your rig hot as helland no need for 2-3 coolers on the tower)

RegorL3811d ago

Will happen sooner!

Anyone remembers the time when the 387 floating point processor was an external chip? It moved onto the CPU chip.
Now GPUs will make the same journey.

Little point in having more than 8 CPU cores, a lot of reason to have enormous floating point performance with low latency to tap into even on non graphics related applications.

DeadlyFire3811d ago (Edited 3811d ago )

Well you can still buy high power cards + APU power in the future. I don't think it will kill graphics card buyers, but it likely will bring in a new crowd of casual buyers as they don't have to look up hardware anymore to get started with PC gaming.

Just think about when multiple APUs can come on the same die in the future when we get down to even smaller CPU dies. Maybe an APU grid CPU one day. :)

Computersaysno3811d ago

Hooray! APU faster at graphics than a crap graphics card nobody would use alongside a top class CPU.

Congratulations on another pointless comparison.

Why don't they just compare it to an AMD FX processor and a low end AMD card instead? Oh, because they are trying to reflect a win against their rivals with a set up nobody realistically would have

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330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan7d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani6d ago (Edited 6d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville6d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird3606d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto7d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole6d ago

Well... its a coffin man. So atleast 4?

Tacoboto6d ago

PSSR in the fall can assume that role.

anast6d ago

and those nails need to be replaced annually

Einhander19726d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto6d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack6d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander19725d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic6d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL6d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack6d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

6d ago
Yui_Suzumiya6d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple1016d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

80°

Frustrating Intel Raptor Lake CPU issues cause mass refund requests from frustrated users

The frustrating Intel Raptor Lake CPU issues continue to make their presence known, this time in the South Korean gaming community.

170°

Why I'm worried about the Nvidia RTX 50 series

Aleksha writes: "Nvidia has established itself as a dominant force in the world of AI, but I can't shake the worry of what this means for the RTX 50 series."

Tal16910d ago

Echo sentiment here - I think the way GPUs are going, gaming could be secondary to deep learning. Wonder if the 40 series was the last true generation of GPUs?

Number1TailzFan9d ago

No.. Jensen believes GPUs should stay expensive. Those wanting a top end GPU will have to splash out for it, or play at just 1080p and 60fps or something if you can only afford a low end option.

On the other hand if you don't care about RT or AI performance then there's always AMD that are doing ok at the mid range.

Christopher9d ago

***or play at just 1080p and 60fps or something***

My over 2-year-old laptop GPU still runs fine. I think this is more a reason why GPUs are going to other things in priority, because the market reach for new users is shrinking as more PC gamers focus less on replacing older and still working parts that run RT/AI fine enough as it is. Not to say there aren't people who still do it, but I think the market is shrinking for having the latest and greatest like it has been the past two decades. Problem is we aren't growing things at a rate as we were, we're reaching the the flattening of that exponential curve in regards to advancement. We need another major technological advancement to restart that curve.

D0nkeyBoi9d ago

The irremoval ad makes it impossible to read article

Tzuno9d ago (Edited 9d ago )

I hope Intel takes some lead and do a big dent to nvidia sales

Jingsing9d ago

You also need to consider that NVIDIA are heavily invested in cloud gaming. So they are likely going to make moves to push you into yet another life subscription service.

Kayser819d ago

NVIDIA will never change their price point until AMD or intel makes a GPU that is comparable and cheaper than them .
it happend before in the days of gtx280 which they changed the price from 650$ to 450$ in a matter of 2 weeks because of rx4870 which is being sold at 380$.

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