Comments (245)
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u got owned  +   334d ago | Well said
All three look fantastic.
ritsuka666  +   334d ago
Actually Crysis 3 looks better than Killzone facial tech.

Black Block, We are the Resistance.
#1.1 (Edited 334d ago ) | Agree(65) | Disagree(140) | Report | Reply
Blackdeath_663  +   334d ago
its on PC so yeah that goes without saying. KZ is impressive though i'll be honest i was taken by surprise during the trailer didn't think GG would put that much care and attention into the character faces killzone was always about the harsh environment not so much about shiny graphics. they did a good job with shadow fall and should be a nice introduction to next gen i think shaping up to be one of the better launch titles we've had in the past two gens
#1.1.1 (Edited 334d ago ) | Agree(45) | Disagree(13) | Report
HammadTheBeast  +   334d ago
I think that Infamous Second Son and Order 1886 have better facial expressions than Killzone or Ryse myself.

But it's hard to compare when they all look so good.
FlyingFoxy  +   334d ago
Too bad Crytek games run like crap even on good systems though, if you want to play their games be sure to buy your hardware 3 years after a game they made comes out!.

Though it doesn't bother me much, i don't find their games that interesting anyway, just flashier graphics and much worse performance than other games.
Gamingcapacity  +   334d ago | Well said
Ryse is the better looking without a doubt.
LonChaneyTV  +   334d ago
They left out quantum brake, shame. I still think of it as the best facial cap for a video game. http://i.minus.com/iHmzBKQ6...
#1.1.5 (Edited 334d ago ) | Agree(32) | Disagree(21) | Report
ABizzel1  +   334d ago
Winner: The Order 1886.

Check out Game Informer article on the game if you can.
Destrania  +   334d ago
It's so funny how Xbots are still buying into the CG veils that M$ is pulling over their eyes. Ryse has pre-rendered cinematics, and they look 5x better than the actual game visuals. 90% of that story trailer they released was NOT even close to real-time, and if you actually pay attention when you watch it, you can blatantly see the difference when it transitions between the actual game vs. not. It's pretty obvious. If the Xbone was a high end PC, then the game itself would be able to match or at least come close to matching the cinematics, but it's not. And then Quantum Break isn't anything as of right now other than a CGi video that was never running on an Xbone at any point. Jeeze, people are so naive.
#1.1.7 (Edited 334d ago ) | Agree(59) | Disagree(64) | Report
HeavenlySnipes  +   334d ago
@Destrania

Crytek does cutscenes using using in game assets. They aren't prerendered.

@LonChaneyTV

They said that the stuff they showed was in game, in game =/= gameplay. That is a cutscene they were showing during the presentation. Quantum Break doesn't look like that

Personally, I think either Cryengine or Frostbite have the best faces in gaming. Slightly leaning towards Cryengine though. Killzone SF overall looks amazing, can't wait to play it
xXxSeTTriPxXx  +   334d ago
How can you compare gifs on facial tech in the first place?

1st:your only looking at a gif, in game the facial animation will convey the given situation or emotion at hand.

2nd: they're two different art styles.by comparsion kz has a more true to life color plaette while crysis and ryse are more colorful.

3rd:crysis and ryse have very deliberate expressions while the killzone is more suddle.

4th:the eyes on crysis and ryse look lifeless while kz look more human.

Edit:also the fact that your comparing ryse cutsence with kz in game graphics is just no.

Kzsf is a great looking next gen title and is technically superior to ryse in every way barring poly count lol.don't know why ppl keep saying this choppy game is the best that nex gen has to offer as of now.
#1.1.9 (Edited 334d ago ) | Agree(20) | Disagree(26) | Report
4Sh0w  +   334d ago
Destrania who are you kidding those Ryse pics are not CGI its in game with the camera zoomed in, stop making excuses Ryse looks superb KZ SF does also but Ryse is a bit better. They are using some awesome new tech to make Ryse and it shows but that in no way means KZ SF is garbage so no need to spew BS because you're offended many people think Ryse looks better.

http://i1.wp.com/gearnuke.c...
joefrost00  +   334d ago
If you throw infamous then you have to throw quantum break
In their
But this is a pointless article
Destrania  +   334d ago
I never said that those cutscenes weren't made in-engine, I said that they are pre-rendered and the Xbone isn't processing any of them. When the game transitions to real-time, the quality drops dramatically because the hardware of the Xbone simply can't handle it. If the hardware was more powerful, then the cutscenes could be processed in real-time with seamless integration with the gameplay with no dip in quality, but it's not. Seriously, watch the trailer they released and pay attention. There is very drastic differences in quality throughout. Open your eyes. I also think it's funny that during gameplay the game has to highly blur basically everything around your character to even run it at 30fps.
#1.1.12 (Edited 334d ago ) | Agree(16) | Disagree(23) | Report
Brix90  +   334d ago
Deep Down looks amazing though...but honestly those weren't the best pictures of KZ just saying...

http://media1.gameinformer....

http://cdn3-www.playstation...

All three titles where visually impressive
UltimateMaster  +   334d ago
They all look really good.
It's just that the ones from Ryse are CG Videos and not actual game play footage. It changed since we first saw it from E3. I know now what they meant by a downscale from 150k to 85k.
#1.1.14 (Edited 334d ago ) | Agree(12) | Disagree(6) | Report
pixelsword  +   334d ago
As far as I see it now:

-Ryse has the most realistic looking faces overall. The shadowing/detail is not the best, but they do a really good job on the emotions of the faces.

-Crysis has the best detail. The shadowing is kinda bunk because the two pics they show have the same amount of shadowing on the characters despite having a glaring sunrise in the back of one of them (notice the darkness of the uniform in contrast to the barely shadowed face next to it). I don't like those dead eyes either... what, wait; didn't Crytek make Ryse?

-Killzone has the best shadowing and the most realistic looking eyes (especially the female Helgast) The eyes are the window to the soul, and Guerrilla pretty much mastered that since the first Killzone. The shadow of the guy's face is what I'm talking about: if you have a light source in back of you and not too much lighting in front of you, you won't have a full look at the subject's face. GG gets mad props for that. Their facial models aren't the most realistic at all times although they do a really good job with facial expressions... mainly because of the eyes.

Personally, I like the look of Ryse overall (I'm a fan of the Hyborian era/ancient type games), followed by Killzone, then Crysis, but seeing these models in motion will make the difference, but be not mistaken: I would not be ashamed to own any of those games because each and every one of them look great.
#1.1.15 (Edited 334d ago ) | Agree(5) | Disagree(11) | Report
PLASTICA-MAN  +   334d ago
I find it funny how this one-way politicized article fails to show the games in motion and that makes "all the difference in the world". You can show me as many pics as you want of Project Cras that even look better than real life, the game still moves like jiggly *****.

When it comes to facial animations, Killzone SF just looks like Horse excrements: http://i.minus.com/iboc0UsI... Crysis 3 on the other hand, manages to surpass that by going to a level beyond anything seen in animal waste, maybe something like Barchiosaurus excrements (that incldes rocks because this fell eats rock to digest what he eats, so you get excrements with rocks):

http://abload.de/img/raschx...

Ryse from those three games looks the best graphically and in motions even that most of the times all animations whether facial, clothes or bodies look limited (like the senator's necklace which is just a mere falt texture, yes CryEngine is just all about flatlifeless textures) , but those are still High Quality, in-engine yes, but high quality pre-rendered, pre-recorded, pre-whatever you want FMVS using the highest aspects of the engine to be displayed in a cutscene, it means you will never have such quality ingame even if you crank up the graphics even on PC, this is like the pre-rendered pre-recorded CGI FMVs of Alan Wake, Hitman Absolution and The show Crysis trailers, and this is not the same case like Uncharted games where Cut-scenes and in game models uses all the same stuff no difference. Just compare Ryse GAMEPLAY to the cinematics.

This is now a fair comparison.
You just have to depict the truth of anything eventhough you have chosen a side to be on.
saber00005  +   333d ago
Too me Cryteck is going down hill when they decided to make their games on the console, THEN, import to PC. That was a big blow to all the PC gamers that supported them during the development of Crysis. If I had to pick a favorite game, the 1st one was my favorite.
Gamingcapacity  +   333d ago
A lot of disagree, Ryse facial texture and lighting is a lot better while Crysis looks lifeless. KZ is very good looking but not on par with Ryse cutscenes.

That said, in-game gameplay graphics is far better on KZ. Views overlooking the city, particle effects, beautiful lighting and textures are all better on KZ and the gameplay looks far superior on KZ.

You have to admit though that the Ryse cutscenes are the best for launch games.
ImG2theB  +   333d ago
Killzone looks horrible in comparison.
JokesOnYou  +   334d ago | Well said
U got owned, Yes they do. Ryse to me is more impressive next gen launch game, seriously the cinematic close ups are 2nd to none but hey everybody can judge for themselves.

https://static.squarespace....
http://i1.wp.com/gearnuke.c...
http://i.minus.com/i9tqk6Il...

j-blaze, really, "awful"? come on now. KZ SF looks great.
#1.2 (Edited 334d ago ) | Agree(39) | Disagree(70) | Report | Reply
twinspectre  +   334d ago
Ryse??? ah...

http://cdn.medialib.compute...

and Quantum Dream sayd that this is the minimum of PS4

this own RYSE and also QUANTUM BREAK

no fanboysm here just facts
joefrost00  +   334d ago
Sorry twin
But thats a tech demo lol
Quadtic dreams tech demo the games never match it
Look at the tech demos for heavy rain and beyond they did not come out as good as the tech demos
Besides the fact that ryse looks just as good and we already know there want be thst much activity in quadtic's next with a static camera
GameNameFame  +   334d ago
joefrost
what are you talking about looking good.

If you are actually comparing graphics, you should use game with 900p 20 mid fps as example.
Dmagic  +   334d ago
@joefrost00 are you serious? they looked better

http://youtu.be/JuitbK5kO90

http://youtu.be/imFidS6pXfs
Hicken  +   334d ago
JokesOnYou thinking Ryse looks the best? Didn't see that coming...
mikeslemonade  +   334d ago
Have fun playing a movie called Ryse lol
MrDead  +   334d ago
@u got owned

Well you're never going to start an argument with that attitude.

Look at all the hard work people are doing below, bringing up poly counts, texture detail, asking why NPC's are being compared to playable characters. They want to tear chunks out of you for favouring one over the other but you're not giving them the bait.
#1.3 (Edited 334d ago ) | Agree(8) | Disagree(2) | Report | Reply
BABY-JEDI  +   334d ago
I totally agree. They all look pretty remarkable. I must say the render of female character & the detail (dew) around the eyes is exceptional as well as the translucency of the skin
; D
Xsilver  +   334d ago
For everything KZ has going on in the background high detailed weapons and all i'm very satisfied with the facial animation i mean their still using the KZ3 engine so that alone makes it amazing.
pixelsword  +   334d ago
Killzone 3's engine is actually Killzone 2's engine, just refined; which is actually a modified form of the original Killzone engine.

mind=blown
lex-1020  +   334d ago
YES. This is the most perfect 1st comment I have ever read. No fanboyism just game love. You sir are awesome.
ssj27  +   334d ago
indeed!

KILLZONE SHADOW FALL eyes look way ahead any other eyes I have ever seen in a game. look at her!!! she looks amazingly beautiful.. her lips movements on the trailer do need work, they are outdated.

Crysis 3 look very current gen and fake and the ayes are very bad.

ryse look really good but very fake, plus who know how the final game will look in gameplay and no a rendered cut scene.

well the winner so far is The Sorcerer tech demo and we all know they final game will be better!

Let's not forget that KILLZONE SHADOW FALL, RYSE and crysis 3 are current gen tech with updated assets, next gen engines will look much better.

we have jet to see what Santa monica and naughty dogs can do from sony side..

and RockStart devs and let's not count out Fox engine, kojina is a genius.
#1.7 (Edited 334d ago ) | Agree(12) | Disagree(18) | Report | Reply
UltimateMaster  +   334d ago
Purple lips on that woman probably means she's an Helghan.
NeoTribe  +   334d ago
They all look good because there all snapped shots doctored up in 1080p. There closups of cinematic videos. None of these are what your going to see when your playing, especially in motion. This is kinda pointless.
DrJones  +   334d ago
That's what the majority here don't realize. Bubbled you up for intelligent comment
#1.8.1 (Edited 334d ago ) | Agree(5) | Disagree(1) | Report
AndrewLB  +   334d ago
The Crysis 3 image is 100% in game quality. In the game you approach the overlook and the dialog with Psycho begins and you still have full control of your character while he talks and there is absolutely no cut.
Gonna get down voted but I dont care

Deep Down > Ryse > Killzone > Crysis.

Actually I take that back. Graphically thats correct but If we're talking about animation Ryse is dead last....
#1.9 (Edited 334d ago ) | Agree(1) | Disagree(7) | Report | Reply
alexkoepp  +   333d ago
Off of those pics deep down is clearly the worst looking faces

The motion cap for ryse looks amazing, you must be high... I haven't seen anything that matches it
Ps4Console  +   333d ago
Flame Bait .
BallsEye  +   333d ago
All look great but ryse wins hands down, you can really appreciate it when you see it in motion while others still look a bit stiff. Can really see that 200+ joints in the face.

@xXxSeTTriPxXx

Straight from newest direct feed. Final build

http://images.gamersyde.com...

So you say this is superior to ryse in every way ? Just look at it again. While game looks good...it's not ryse. Look at the textures, items on the ground..and OUCH..the rain! GG said game already went gold, this will not be changed.
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smashley  +   333d ago
Whats with this PC everyone is a winner crap!?
Sirlancealot  +   333d ago
I gotta keep it fair and square, the Ryse facial tech looks so much better than anything here. The only thing is we gotta see if that is in-game or cutscene. It also might be alot of factors like the frame rate, resolution, open worldness of killzone shadowfall. I see a lot of volumetirc fog in kz shadowfall, and global illumination, and dynamic lighting. These as I have heard are very resource intensive.
nosferatuzodd  +   333d ago
1 cryses 2 killzone 3ryse
j-blaze  +   334d ago
for a next gen game Killzone facial tech looks awful

Edit: why some ppl act like i've said something offensive? it's about freaking facial animation in games jeez!
#2 (Edited 334d ago ) | Agree(59) | Disagree(110) | Report | Reply
xHeavYx  +   334d ago
How ironic, you just complained about someone who said that Titalfall looks bad, because it's not on their console of choice, you should use your 2 bubbles to do something more productive
Software_Lover  +   334d ago
Was the discussion about facial tech?
XB1_PS4  +   334d ago
Out of the three, I think Ryse takes it. Killzone in third. Crytek is very good at making things look pretty, let's hope they step up the gameplay, that is were they usually lack.
scott182  +   334d ago
Character models look better, how about a comparison of everything else? I think Ryse looks amazing, but I'm not convinced the game is more GPU demanding than Killzone SF. There are TONS of things to take into account. As far as character models though, the crown goes to Ryse easily.
XB1_PS4  +   334d ago
Well scott182, if there was a comparison of how gpu intensive each is, then most likely killzone would win. However this is about facial tech, naught else.
scott182  +   334d ago
Understand, I was off topic, but the only thing ever compared is character models it seems like.
B-radical  +   334d ago
You only got the ammount of bubbles you have because you are a fanboy :/
joefrost00  +   334d ago
Im sure about KZ being more demanding
When crytek confirmed you will be playjng 100 man battles in Ryse
scott182  +   334d ago
joefrost00

I would actually like to see a long playthrough of a level in Ryse vs one of Killzone SF. That would be a good judge of how the games compare imo. Not some screenshots and gifs. Not that I really care how they compare, both seem fun really. But that would be a good honest comparison.
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fghtrer3fb5erg  +   334d ago
Whatever, hater/xboxonefanboy/whatever.
gamer1138  +   334d ago
Anyone who disagrees with your comment is blind. You cannot deny the performance capture techniques that Crytek has used. Behind those polygons and textures are real actors on a sound stage. That is what sets it apart. Maybe the gameplay does turn out to be generic, but the realism and the performances are there. Killzone is average at best with it's facial animation, only so much so because Ryse has raised the bar in that area.
bjmartynhak  +   334d ago
Awful is too much...
I can say I'm not entirely satisfied though

Here is the gamersyde 1080p version of the story trailer:
http://www.gamersyde.com/ne...

But also check a 7-year old hardware face:
http://s.pro-gmedia.com/vid...
Edit: though here everything is in the face, check the contrast with less textures in clothes, but it is a PS3 nevertheless
#2.4 (Edited 334d ago ) | Agree(12) | Disagree(4) | Report | Reply
Applejack  +   334d ago | Intelligent
Well, to be fair, Shadow Fall is a PS4 launch title while Beyond Two Souls is a title 7 years in the PS3 life cycle.
bjmartynhak  +   334d ago
@Applejack

Indeed, can't wait to see where this next-gen will be able to go!
corvusmd  +   334d ago
I wouldn't say awful, but yeah, it's not really a comparison with the other two (well...not counting Deep Down which doesn't belong in this convo as it's a CG scene). You have to give KZ some leeway on this one being that it's a FPS and therefore wouldn't put most of it's resources into character details....comparing it to BF4 or COD would be a more fair comparison.

I do admit though that it is slightly annoying how all the sudden some of the biggest known trolls (ie ABeastNamedTariq) and the like are all the sudden saying things like "polygon counts" don't matter and it's retarded to care about these things...while I agree that gameplay is the most important factor...I can't help but notice all this hypocrisy when all the sudden it doesn't go Sony Fanboys' way...now all the sudden it doesn't matter...yet if you jump to any conversation about resolution (no matter how misinformed the posters are)....it looks like the same childish stuff whenever you talk about networks. It becomes childish "teh cloudz" and PS Fanboys want to dismiss any positive thing about MSs' vastly superior network, because PS4 is getting stomped in that area....yet in the same breath, we are all supposed to just blindly accept that the PS4 has a much more powerful system because the GPU is faster...yet unlike the superior XBL...the GPU has yet to be proven to be the advantage that it's supposed to be....
#2.5 (Edited 334d ago ) | Agree(11) | Disagree(25) | Report | Reply
ABeastNamedTariq  +   334d ago
When do I troll? Did you seriously just say that? Lmao.

Seriously. Do I say "Xbox sucks"? I've said negative things about both companies. Did I ever get marked for trolling? I don't think so. Did you? Yeah. So what does that say?

I never said polygon count matters in the first place. Lol.

I'm not a fanboy, I'm a FAN OF GAMES. I give credit where it's due (ex: I'm hyped as hell for and praised BTS' new XBOX EXCLUSIVE, because I love stealth games. Regardless of the console.) Don't lump me in with other people on this site. If I'm a fanboy, WHAT ARE YOU? Lol.

So calm down.

OT:

Yeah, polygon count is nice and all, but geez, some of you treat it like it's the end all be all of a pretty game. Like I said, it sounds like a d***-measuring contest.

You guys know how you are.
Rattlehead20  +   333d ago
Crysis is an FPS too.
angelsx  +   334d ago
Beyond Two Souls beat all of them. http://www.videogamer.com/p...
Insomnia_84  +   334d ago
L.A Noir shts on KZ, Crysis, Ryse and anything I've seen for next gen and Beyond Two Souls is right behind it, two games from this gen.
#2.7 (Edited 334d ago ) | Agree(6) | Disagree(37) | Report | Reply
HammadTheBeast  +   334d ago
lol lets not get carried away now.
Angels3785  +   334d ago
No he is right he is talking about the motion capture tech and facial animation, not which looks prettier.
IHassounah  +   334d ago
Actually , I think if they used the tech behind it on next generation games , I would tell L.A.Noire was gonna win easily
CaptCalvin  +   334d ago
L.A. Noire cheats. All they did was scan actors' faces. A lot more work is required when you have to model faces from pure imagination and animating them by hand.
JokesOnYou  +   334d ago
Really Insomnia, comparison pics please.

...but theres nothing awful about KZ SF pics j-blaze, thats just a troll comment.
#2.8 (Edited 334d ago ) | Agree(14) | Disagree(5) | Report | Reply
finbars75  +   334d ago
LOL look awful.Im sorry J-Blaze you are very delusional.Killzone looks fantastic but yeah I will admit the Ryse character models look incrediable.But on the other hand Ryse looks like a 5 hour boring game like all the other Crytek games.If you want to fight over technical details of games then talk about how the gameplay will be.If you honestly think that Ryse is this great game because of its graphics you are wasting your money right now by preordering or even buying it.At least we know that Killzone will have the much richer story and alot more to offer in the long run.Killzone3 had a somewhat good story but it was alot more enteresting then anything Crytek has given us.The only thing that bothers me about most people in here is that this is next gen not a high end PC.So you have to give them credit for trying and giving us a much higher polycount,much smoother running games ect.But to say Killzones facial tech looks awful is just stupid.Why dont we put BF4 facial tech as well.I think they all great in the own mind.The other thing you need to keep in mind is that Killzone isnt going for real life facials wjhere Crytek has always gone for that photorealism.Killzone is also a different art style to Crytek games.
#2.9 (Edited 334d ago ) | Agree(5) | Disagree(8) | Report | Reply
hardcorehippiez  +   333d ago
i'm sorry, i'm a psfan but i am fair. Yes the storyline in killzone is deep and indeed very good but we know next to nothing about the story of ryse so to say its shit next to killzone is something we dont know yet. and for all those people knocking it for having quick time events and then praises beyond 2 souls ( Great game ) WTF . i know its not all qte 's and does have hack and slash gameplay. its animations are the only thing i'd have a gripe with but i'm used to naughty dogs level of animation and i expect next gen to be better than that. Ryse looks like it could be good but time will tell after all its cryteks first time trying a game like this i think so i'll wait to see . facial animation wise deep down wins but that is tech demo (but i'm sure qd's next game will beat it)so ryse takes the crown here.
deviouslight  +   334d ago
I would say that ryse has good character models but if you watch the killzone gameplay it looks better when played. Especially when comparing a more linear action game to a more open spaced shooter. watch the trailer.
http://www.gamersyde.com/st...
finbars75  +   334d ago
I think that Hiddenmission a few posts down had a much better representation of what pic they should of used for Killzoneshadowfalls.I feel that the pic they used is really muddy compared to the Crytek ones which purposely done in my opinion.If your going to compare pics make sure there all of equal comparison.He has four pics which really show us what we should be looking at.I know watching that new Killzone trailer the facial tech looke 100x better then what they have there.
JOLLY1  +   334d ago
All I saw in that was cutscenes and corridors. How did that link show anything open?
brometheos  +   334d ago
I think its great, watch some videos with it in motion, looks much better than those screenshots. Also, correct me if I'm wrong but aren't those ryse screen shots from the cinematics? Shadow Fall runs entirely in-engine and doesn't have any pre rendered cinematics. Everything is first person.
solar  +   334d ago
because you cant say anything critical about any Sony game or Sony in general on this site. the Sony Extremists automatically label you a MS fanboy for having a logical thought or opinion.
#2.12 (Edited 334d ago ) | Agree(10) | Disagree(10) | Report | Reply
Xsilver  +   334d ago
"Awful" kill yaself die today! if that's awful then i don't know what to believe anymore.
Gozer  +   334d ago
Ryse is pushing the most polys.Crysis is pushing 2/3 that of Ryse, and Killzone SF is pushing less than half that of Ryse.
http://wccftech.com/ryse-po...

It has been revealed that Killzone SF uses 40k polys on its characters.
http://gimmegimmegames.com/...
#3 (Edited 334d ago ) | Agree(28) | Disagree(33) | Report | Reply
reko  +   334d ago
Killzone is pushing the most polys,Crysis is pushing 2/3 that of killzome, and ryse is pushing less than half that of ryse.
dmitrijs88  +   334d ago
and that is the most important?
ABeastNamedTariq  +   334d ago
40K polygons on NPCs, right?

Anyway, who cares? It's friggin SHAPES.

And why are you comparing a third-person action game's main character to the NPCs of an FPS?

EDIT:

"My polygon count is higher than your polygon count! HA HA!"

That's how some of you sound.
#3.3 (Edited 334d ago ) | Agree(13) | Disagree(12) | Report | Reply
LackaJaKane  +   334d ago
@abeast

probably because that's the only info available? but if you know the poly count of killzone's main character(s), please enlighten us

and also

"And why are you comparing a third-person action game's main character to the NPCs of an FPS?"

*Reads comment, then thinks about the subject of the article*

****FACEPALM****
ABeastNamedTariq  +   334d ago
@Lack

I'm saying the entire article is kinda pointless, ya know? Based on what I said above.

Why do we need the polygon count of a main character of a FPS, if you WON'T SEE the character? Exactly.

I admit though, to make my point clearer, I should've said, "why are we".
#3.3.2 (Edited 334d ago ) | Agree(4) | Disagree(2) | Report
LackaJaKane  +   334d ago
"Why do we need the polygon count of a main character of a FPS, if you WON'T SEE the character? Exactly."

Well then it look's like the only other option is to compare it to the npc's polycount. And yeah, since it's a fps maybe the npc's have a higher polycount than the main character

Maybe that's why the devs are talking about the npc's polycount, and not the main character's.

Make sense?

But anyway, I'm all out of bubbles
BBBirdistheWord  +   334d ago
It appears you are right.

However that does not mean that KZsf won't be any good. I saw some KZsf gifs in a recent story where they compared the E3 build to the Gttv demo and the fog and lighting looks pretty good in that game. I am glad the PS4 fans have something to look forward to on launch, apart from Knack.

There is simply no denying that Ryse facial animations look stunning though. That much is clear. After all the talk of the XBO being underpowered, I am pleasantly surprised to witness the rumours debunked. In fact, the fact that we are comparing ryse, crysis and KZsf speaks volumes of the parity of next gen systems.
#3.4 (Edited 334d ago ) | Agree(9) | Disagree(9) | Report | Reply
Ezz2013  +   334d ago
wait .....what rumors ?!
xbox is indeed underpowered aganist ps4
that's a simple fact
ps4 having much powerful GPU and much better/faster Ram
prove that
wow, you guys still can't accept that FACT?!

and this is just Facial animations
not the overrall GFX
as the overrall GFX killzone beat it ....badly
KZSF latest build was beyond incredible
#3.4.1 (Edited 334d ago ) | Agree(6) | Disagree(10) | Report
abc1233  +   334d ago
This was back in May, if you've seen the latest videos you'd know they have significantly improved upon the build, wouldn't be surprised if the poly count has increased.
HammadTheBeast  +   334d ago
They decreased the poly count in Ryse.
abc1233  +   334d ago
I'm talking about Killzone Shadow Fall.
vallentiin  +   334d ago
this doesnt mean shit when it comes to better looking game.. i heard Ryse is really stiff game. and this is because the graphics use to much resources and they must restrict movment and other stuff in the game just to have a desent framerate.

and the 80k triangle count is just for marius ( lead character ).. that could mean that the other characters in the game is 10k .. my point is you know nothing..

wait until the game comes out then make these meaningless statements
arbitor365  +   334d ago
this whole polygon thing is very innocuous. Ryse does not, by any stretch of the imagination look twice as good as killzone with its character models
Gozer  +   334d ago
I disagree. Ryse is easily the best looking next-gen title we have seen so far.
Angels3785  +   334d ago
keep in mind he is wearing some special goggles from microsoft...
B-radical  +   334d ago
Are you being sarcastic or not? Serious question
rela82me  +   334d ago
I agree its certainly not 2x as good. However, it is definitely better. Shooters such on last gen however shouldn't look better than this. The environments in KZ looks for the most part better, but there are instances where I look at Crysis 2 and am like, why can't KZ do that now?

The problem is I think that Crytech is more experienced in graphic engineering. They also have a more established engine as well. What I do think that this shows that it doesn't matter the platform, it depends on the developer.
Fishy Fingers  +   334d ago
Character models go to Ryse IMO.
Computersaysno  +   334d ago
Crysis 3 for me. Not exactly 'face' but better head hair on the characters than Ryse, including better stubble where you can see individual stubble strands on the Crysis 3 first model.

Ryse is also only 900p, this is still a factor here, its doing less than what the other two games can do.

Nevertheless they all look pretty good, but the best animation seen in a current game is in Halo 4's cut scenes. Not as much model detail, but vastly superior animation (capture anyway) to most games.

Animation you can't see in static shots.
#4.1 (Edited 334d ago ) | Agree(5) | Disagree(14) | Report | Reply
sourav93  +   334d ago
If you're talking facial animation, then for current gen that title goes to L.A. Noire.
Computersaysno  +   334d ago
Purely from a performance capture 'animation' standpoint LA Noire is very good but it sorely lacks the detailing and lighting across the models of these games or compared to Halo 4 cinematics.

But people here are only judging these shots based on model detail rather than actual animation- because they are just static shots as pointed out. Fairly bad quality static shots of Killzone IMO as well. The shots arent the greatest which doesnt help do the game any justice.

You can't tell more unless they are all seen better in motion.

Animation of these games remains to be seen.
#4.1.2 (Edited 334d ago ) | Agree(1) | Disagree(1) | Report
LoveSpuds  +   334d ago
I loved LA Noire but the mouths on that game were never quite right, they had an odd visual characteristic. Still a great looking game.

Halo was pretty impressive too, but Uncharted 2 & 3 and especially The Last Of Us nailed mocap better than anything else I have seen this gen.
plaZeHD  +   330d ago
You're kidding right? Halo 4, really?
It goes either for GTA V or The Last Of US.
http://abload.de/img/joelma...
Computersaysno  +   327d ago
Yes, Halo 4.

http://loadingreadyrun.com/...

GTA5's is average and The Last of Us is very good at many things but not exceptional at faces like Halo 4 is
#4.1.5 (Edited 327d ago ) | Agree(0) | Disagree(0) | Report
Lulz_Boat  +   334d ago
what about Dark Sorcerer???

Oh wait... it wins hands down over EVERYTHING.
u got owned  +   334d ago
Dark Sorcerer is a tech demo. They are comparing actual games here.
HammadTheBeast  +   334d ago
So was Beyond Two Souls tho....
Sevir  +   334d ago
Do you know what Demo means? Ok... It's short for Demonstration! So if the Dark Sorcerer is Running on PS4 in real time that's representative and a full on demonstration of the hardwares capabilities and rendering capacity... Games and Tech Demo come from the same engine on the hardware so guess what!

The Dark Sorcerer = Game. Tech Demo or not it's a quantifiable representation of a game in progress. Have several seats _/
Sm00thNinja  +   334d ago
Agreed.

Tech demo >>>> In-game
GTgamer  +   334d ago
Quantum Dream games always look better than the tech demo so don't count out Dark Sorcerer yet.
jamsam360  +   334d ago
Even though it was a frickin video! Grasping at straws are we?
KwietStorm  +   334d ago
A video?
HammadTheBeast  +   334d ago
Actually, in another video the devs dissected the whole set, each character, and changed the colors, physics etc.

It was basically a game without player interaction or AI.
ABeastNamedTariq  +   334d ago
While it was amazing, it's only a tech demo.
Sm00thNinja  +   334d ago
Ok flame bait aside. High polygon count or not. It's too close to say definitively, although I'm super impressed that Killzone is in the discussion. Day one for Shadowfall, if I had to call it though in motion Ryse's facial animations are eerily amazing
Lovable  +   334d ago
Man do they look good. Just hope they are interesting too.
Mohlest   334d ago | Spam
josephayal  +   334d ago
KSF still looks better than any PC Game
#9 (Edited 334d ago ) | Agree(7) | Disagree(33) | Report | Reply
BBBirdistheWord  +   334d ago
KZsf is a great looking game. The fog and lighting has certainly impressed me. Ps4 owners are lucky to have this game.

However, to say that the game looks better than any PC game is stretching the truth just a little bit...
Mohlest   334d ago | Spam
ExCest  +   334d ago
*snicker*

If the game is anything like KZ3, then the faces will be static textures most of the time. Hopefully not but... hell.
akurtz  +   334d ago
I didnt like this comparison, not all are direct feed/screenshot and theyre from trailers, not raw raw gameplay. Bleehh
corvusmd  +   334d ago
Ryse looks the best out of the Console versions by far, much more detail and realistic looking...Crysis 3 on PC still looks ultimately the best no doubt (however I'd like to see them in motion...I'm fuzzy remembering how the facial animations looked on Crysis 3). In Motion Ryse looks amazing. KZ looks more "cartoony" than Ryse, but still looks great...it may have been a design choice since it's a FPS and focus on the characters (esp main character) isn't that important. KZ put more of it's resources into bright particle effects rather than character development. I'm really not sure as to why they put Deep down in the article...those screens were from a cutscene that was CG...all the other games were running on in-game engine (at least I assume KZ was there). Deep Down in game doesn't look nearly as impressive as the cg scenes which look amazing.
Grave  +   334d ago
All look great, but the guys in Ryse do look a little constipated.
u got owned  +   334d ago
lol! maybe he is...
ExCest  +   334d ago
No time to shit in war.
Grave  +   334d ago
hahaha. Ya the guy in the second pic looks like he's letting one go and the guy behind him is like "Wow, how long you been holding that one in!?"
ExCest  +   334d ago
@^ Man, what's wrong with him? lol.

But anyways, that face is gorgeous (for Ryse). KSF kinda lacks detail and Crysis looks just green.
JokesOnYou  +   334d ago
"No time to shit in war."

pfffft lol that was funny.....but that just means Crytek nailed the facial animation even more realisticly. Have you seen Spartacus? They always look constipated during fight scenes, I mean its an old Gladiator Rule if you don't make that ugly "I Got To Take A Dump Face" you just die quicker.
#12.2.3 (Edited 334d ago ) | Agree(1) | Disagree(1) | Report
HiddenMission  +   334d ago
Content creator compared bull shots of Crysis 3 and Ryse to screen caps of KZSF. How about let's try using bull shots of KZSF to see how they stack up now.

http://images.vg247.com/cur...

http://media1.gameinformer....

http://media1.gameinformer....

http://media1.gameinformer....
Rimfro  +   334d ago
I've played Crysis 3 with everything cranked up on PC, it looks that good. Those aren't bullshots. Killzone isn't in the same league graphically, at least not from what I've seen. But I'll find out first hand in 3.5 weeks.
HeavenlySnipes  +   334d ago
I played Crysis 3 on medium low settings on PC and it still looked that good

Those aren't bullshots lol

Crysis 3 is the best looking game I've ever played
HiddenMission  +   334d ago
You missed the point and the focus and yes those are pretty bull shots because I received them when they were 1st released to the press prior to release to the public. In the packet it outlined that they were a touched up work in progress shots ie bull shots.
BallsEye  +   333d ago
lool those are in game screens of ryse and crysis...the bullshots are yours from KZ..posting wallpapers of renders as in-game? how desperate are you man? Btw, I've played crysis 3 on max on my pc and it looks that good. Ryse still wins here. Detail and animation is amazing!
#13.3 (Edited 333d ago ) | Agree(2) | Disagree(0) | Report | Reply
HiddenMission  +   333d ago
Really considering even MS has asked Crytek to finally show them what the game will actually look like on the XB1. I guess you missed that. Everytime the game has been shown off it's been running off a high end laptop that is supposed to demonstrate what their target for the game is. This is why the poly count was lowered and the shaders increased because it was too taxing on the console and achieved a close parody to their target renders.

I know the ones I put up were bull shots...that was the point if you are going to compare bull shots then all of the titles get the same treatment not just the ones that help your argument.

I understand that Crysis on PC can be beast but the images of KZSF do not accurately reflect the graphics of the game which I can confirm since I have played it.

That's all I'm trying to get across to you guys.
Strikepackage Bravo  +   334d ago
Well Ryse easily takes this one, from what I've seen Ryse looks to be the best LOOKING next gen title so far, but looks are far from everything.
fghtrer3fb5erg  +   334d ago
Ryse isnt open world so obviously it may look better cause it can put more polygons and pixels on a smaller map, this is what made uncharted look amazing for current gen, all you had to do was follow the shortcuts to get to this and that area of the game, in kz sf you run around in much bigger areas with enormous in depth.
Cuzzo63  +   334d ago
Im pretty sure the next GoW and Uncharted will kill everything when they appear. Then we will have all the hate articles denying their beauty
Sevir  +   334d ago
But that's the thing though is that most of what they showed off was from a CGI trailer. The game game may be pushing a higher poly count, but at less total pixels. Some of the Xbox fans here have cited KZ's Feb reveal and claim the game has stayed at that build...

But look who's texture quality and graphics improved on final devkits without the need drop resolutions and overclocks CPU and GPU. Crytek as sure to show 4 seconds of actual game play while permeating the story trailer with impressive cinematics, but nothing else.

simply put, 4x the texture quality in the final build means characters had more than the 40k polygons from February!

Just saying
Doragabi89  +   334d ago
In my opinion, I think Killzone Shadow Fall looks the best
Hufandpuf  +   334d ago
Ryses' facial animations look fantastic.
MMEHTA  +   334d ago
Killzone SF doesn't seem as good as ryse, deep down and crisis 3....
WeaseL  +   334d ago
The ships in KZ look better than the chariots in Ryse
mhunterjr  +   334d ago
Kill zone faces don't look to great in comparison, but I guess it doesn't matter much since most of the character wear helmets
Xtremist  +   334d ago
Objectively speaking, the in-game character models of KZ:SF completely destroy the ones in Crysis3 both in heavy shading work and design wise.
I 'm very impressed with what i saw in the gamersyde trailler!
I have to admit that there is a new king and a new graphical benchmark in the fps genre and this is KZ:SF.
VoodooRob   334d ago | Trolling | show | Replies(1)
CrossingEden  +   334d ago
Unlike Crysis 3, Killzone SF models have a lot of jaggies.
http://i0.wp.com/gearnuke.c...
http://i1.wp.com/gearnuke.c...
ILive  +   334d ago
To be fair, that was just a bad screen cap of killzone. Why didn't you compare it to the other screen shot from the website. You seem to have picked the one to have suited your choice because if you actually viewed the trailer, the model of the girl looks really impressive.
webeblazing  +   333d ago
well he could just compare it to the new kz trailer which crisis still destroys on every front. in every category crisis wins if your talking about gfx.
fghtrer3fb5erg  +   334d ago
The difference here is that killzone sf is a semi open world game, it has more shizz on a bigger map than ryse and crysis3.
ILive  +   334d ago
I know right. I think it is really impressive as to how far they've come from killzone 3. It still holds it own against the other games from my perspective. There is no denying, however, that the other games have much more detail in their character models. Im not trying to troll here, Im just not convinced that those pics of ryse are from in game graphics. It looks too good. They could be doing what naughty dog did with Last of us, where the character models for the cut scenes were much more detailed than the in-game one. The in-game character models do come close though.
#21.1 (Edited 334d ago ) | Agree(0) | Disagree(0) | Report | Reply
webeblazing  +   333d ago
crysis3 is a semi open world game. crisis use to be an open world game.
LackaJaKane  +   334d ago
Next up

Infamous SS vs Quantum Break vs The Witcher3 facial tech
DoubleM70  +   334d ago
From the Pictures that were presented I think Crysis 3 still holds the Crown.
VoodooRob  +   334d ago
They all look amazing . Too bad Deep down is going to blow
MorePowerOfGreen  +   334d ago
Ryse takes it even against tech demos, CGI and in engine cutscene assets that are not used in gameplay.

Photo real http://i1.wp.com/gearnuke.c... pic taken from changed camera angles for the cutscene. Ryse has high end looking PC graphics.

I think Quantum Break will top Ryse if it already hasn't, Then Halo 5 after Quantum Break, expect Halo 5 to look like this http://art-of-the-game.com/...
http://www.tldrgamer.com/wp...

Xbox on me! Charge! http://i.minus.com/iCCsxvI8...
#25 (Edited 334d ago ) | Agree(11) | Disagree(10) | Report | Reply
DrJones  +   334d ago
If Xbox One can do it, so can PS4. With some added detail.
TechMech2  +   334d ago
This should shut up ps4 fanboys.
Sevir  +   334d ago
But it doesn't though. Killzone:Shadow Fall looks better and at a higher resolution at that.
TechMech2  +   334d ago
I'm saying that graphics aren't changing much between Xbox one and ps4.
Sevir  +   334d ago
Too early for diminishing returns. There are difference are more on a technical level!
Xsilver  +   334d ago
have you seen the KZSF trailer yeah ain't nobody shutting up game looks fun ashell.
QuantumWake  +   334d ago
All of them look fantastic! But if I really had to go with just one, it would definitely be Ryse. That last trailer they released for Ryse was amazing!
mysteryraz11  +   334d ago
crysis 3 looks the worst, ryse impresses me the most though, the guy infront on the ryse photo looks almost photo realistic, order1886 or dark sorcerer have the best ive seen though, and im gonna laugh when thats why deep down looks like when its finised
arbitor365  +   334d ago
i fail to see that "twice as high polygon count" coming into play with ryse. they look about the same

and keep in mind that killzone shadowfall is a much more open game in terms of level design and scope. also its running at native 1080P.
CGI-Quality  +   334d ago
I knew this topic would be derailed with an entire wealth of games not pertaining to this.

OT: All three look incredible. Can't call a definitive winner there, and it's just because how great they all look!
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