ArcadeSushi: Overall, Way To Go is puzzler that is cute, but ultimately two dimensional. It offers a few minutes of fun, but I have to recommend you steer your finger clear of the little tile icon in the App Store. There are so many better destinations for your puzzle loving brain.
"Way To Go is an indie game/interactive film project from Caroline Robert, Édouard Lanctôt-Benoit and Arcade Fire collaborator, Vincent Morriset. You start out with a paper-thin friend, dropped in the middle of the woods somewhere with a small set of simple directions: press the W key to walk, the E key to run, SPACE to jump and the left mouse button to interact. The rest is pretty much up to you." - Grab It
Intriguing if very odd title this one - works in your Chrome browser by the looks of it.
Wow that looks really different. So many of these wander around and explore games at the moment. Good to see the horizons expanding.
Vincent Morisset’s new interactive web experience, Way to Go offers, combines hand-made animation, 360-degree video capture, music, dreaming and code to create a walk in the woods. The game is online now and also available for Oculus Rift. Check out this exclusive interview from Sundance New Frontier.
Despite generally lacking in excitement and inspiration, Way to Go is one of those inoffensive and solidly constructed spatial puzzlers that could keep you playing for a surprisingly long time.