AWESOMEoutof10's Andy Astruc considers how permanence can make our moral decisions in video games have greater meaning: "Where technical people may see straightforward power in the cloud, I see the potential for manipulation. Games development is all about creating an experience for the player, and I can think of nothing better than a new breed of game that can not only messes with my head but anticipates my moves. The advantage of being a puppet is you get to be in the show."
Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.
The "slippery slope" debate has started, now we wait to see what ArenaNet does.
"ArenaNet and NCSOFT are today very happy and excited to announce that they have just released the "Secrets of the Obscure" expansion for their award-winning and critically acclaimed MMORPG "Guild Wars 2"." - Jonas Ek, TGG.
Anet also announced the 5th expansion. "We’ve already started applying lessons from the development of Guild Wars 2: Secrets of the Obscure to our fifth expansion, which we expect to be released next year." From their site, been with this game since 1st beta, and announcing the 5th expansion so soon, the game is doing very well, plus the graphics are improved a bit now that it's on DX11🙃