It’s almost a year to the day where I sat alone in a dark room trying to come to terms with the ending of Mass Effect 3. It’s a moment I often think about and the soul searching for answers to questions that shouldn’t have even been asked kept me thinking about Mass Effect 3 long after I should’ve been done.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
Working on the trilogy, and a few hours into ME2. I liked ME1 ok, though I didn't see what all the fuss was about, but so far ME2 seems to have taken a few steps backwards. It's not terrible by any means, but I remain confused as to why this series is so highly thought of.
** Spoiler alert ** The constant mentioning of the ending is really starting to grate on me now. Ok I played through and watched the extended ending but I thought it was one of the most thought provoking endings to a game series I have ever seen.
I really don't get what all the fuss is about, is it because Shepard dies and if you're from America the hero can't die mentality?
What about all the choices of those you befriended and how your final decision would affect them, I thought it was inspired.
Maybe the games industry wasn't ready for a thought provoking ending even if I were or the original ending must have really sucked compared to the extended one? I would love to know.