I hardly ever buy games on their release day and I have never pre ordered.
It's just too dame risky unless you're a huge fan of a franchise or know you'll love the game despite any possible shortcomings.
The best thing to do is read (reliable) reviews and if you're really not sure look for lets play videos, etc, the sheer amount of mediocre titles that get released each year and go on to be successful purely because people are purchasing them before they realise they are utter crap is a astounding IMO.
yeah, if you constantly search for information about games, in gaming sites then you should know what is good and bad for you, and I bet that 99% here agree, that they dont fall into that BS, but the thing is most gamers dont read much info, and most of them dont read news, blogs or comments, and especially put agree or disagree here.... they just randomly buy games hoping for the best.... like watching movies in theatre...
there are exceptions like always, for games like GTA, GT, Halo, Fallout, COD, Battlefield and so on... you have to know for sure what to expect from them... or mad buying them without knowing anything about them... or just rich.. lol :)
I usually preorder because my local Best buy gives you $20 back when you preorder a specific game. As for collector editions rarely do I buy them the only one I will be buying is the Tomb Raider. Best Buy give me $20 back for preordering plus I get an additional $15 off the game which makes it $64+tax (not a bad deal for a collectors edition).
I've pre-ordered a few games in my time but only because I knew I was going to enjoy them regardless of what others thought.
However, the last time I pre-ordered something was during the PS2 era. These days I get everything from bargain bins, sales and discounts because of all the schemes mentioned in the article.
Pre-ordering (much like DLC) isn't bad if you're a diehard fanboy and the game is good, but it's been tarnished in vile ways this gen.
Pre-ordering is a good option if your budget is low, since paying for a game over a few months is better than one large payment. A couple of new games will run you $120. I'll be pre-ordering the PS4 once it's announced and start paying it off, so instead of say $400 at once, I might just pay $100.
I pre-ordered NiNoKuni about 2 weeks before launch just to get it asap. I will pre-order The last of us too.
I have no idea why anyone would think badly about pre-ordering. Maybe I just don't understand the jist of it.
edit: Ah you mean the store perks and stuff. OK then I agree that it is ridiculous the way these are handeled. Maybe the pre-ordering is not that much ridiculous but the store perks ARE stupid.
I hate the game of the year editions. they always make me wish i didnt buy on day one...but I buy games I cant wait for on day one. im not tricked...I just want to play it on release day and not months later.
Games that I buy mainly for multiplayer are usually Day One buys for me, especially if I feel like I know how the game will be from a demo/beta (Bad Company 2, Killzone) or from prior experience with the franchise (COD). I like getting in on those on the ground floor.
SP games can wait unless Amazon is offering a good pre-order deal.
II wish developers would stop shoe-horning multiplayer for games that do not need it. Is true beta is a great way to attract attention and is also a way to get away from say issues i.e the game crashes a lot oh i am sorry is a beta not fully released yet aaargh.
Um, no. The games I mentioned (BF:BC2, KZ2/KZ3, COD) are all multiplayer games with tacked-on single-player campaigns. Developers didn't shove multiplayer into those games. Those games are all about the multiplayer. But yeah you're right that demos help.
They are the only reason why I would even consider purchasing a next-gen console at all. I'll probably wait some years before purchasing a PS4... after they make a few games for the system.
They are the one dev this gen that created a game that has high-end graphics with substance (bug free, fluid, challenging gameplay & engaging storylines).
Your (& mine) statement is subjective, it depends totally on personal taste.
My favourite genres are action/adventure, open world TP & FPS and personally IMO, I've played far too many bug ridden messes that have pretty graphics. In almost every case, I have regretted those purchases.
Oh I forgot to mention that, ND are also known to stand behind their work & support their titles for quite a long time. They don't ditch them a couple months after release & move on to something new.
Anyway, your point is taken, you're allow your opinion.
nope, don't care about dlc incentives- I never preorder, and I stopped buying collector's editions years ago. If I don't want a game, I don't want a game and for probably a good reason (ie: bad game design/ gameplay). Only thing on that list that is good is steam sales.
Lol at your username. The first picture in the article was hilarious. Still fresh in my mind, as I recently watched The Lord Of The Rings trilogy over. haha
I don't think a lot of these are "tricks" but more along the lines of enticing you. Sure "exclusive" dlc comes out for everyone later, but you normally have to pay for on top of waiting for it.
If you are a fan, then buy it.
I think the "tricks" come from marketing and secret things they do. Notice how developers will "hype" up everything, before jumping to something new.
The biggest trick is showing "support" for a title, and then leaving when sales no longer matter. What I mean is they open a facebook, or post on forums, etc... and are constantly engaging fans, constantly updating the game, releasing DLC, taking care of things. Then the game has been out for two months and it ALL suddenly dies. Meanwhile the staff is over hyping up a new FPS title now.
"I think the "tricks" come from marketing and secret things they do. Notice how developers will "hype" up everything, before jumping to something new."
I feel like that with Borderlands 2 at the moment (I'm probably going to get flak for this) especially with the recent attitudes about what's coming in the future, and how quick they are to MMO an FPS yet be slow to release DLC that fans want instead of making a quick $ out of a 90 min expansion. I feel more cheated getting the season pass from Borderlands 2 than I did with Fallout NV since with Fallout I can at least play at my own pace, play offline (I know its offline only but still), and I can go back later if I want; Borderlands 2 on 2nd play through unless you have friends to help there's little to no chance being able to do much since the recent patch basically killed single player for TVHM. The whole Bee Shield nerf wasn't the problem, the problem is once Borderlands 2 loses popularity and someone later wants to play, it's going to take a lot longer to successfully do much of anything outside making up new curse words.
Bottom line is too many companies look at the "Right now; Today" and not enough "down the road."
Edit: If I had it my way, I'd say at least keep a game going for 1-2 years after initial release, and have some sort of legacy website for people who still want an active community with games once they lose popularity, like some type of wiki or at least one/two devs who still actively update players; one pick I'd vote for - 3D Dot game heroes.
They could have at least kept the article to 1-2 pages, not have one on each slide.
OT
Very few times I preorder, regardless of what the sales guys say at the store I can still refuse, and wait till someone else either has a copy to test out or I'll wait till there's some sale that screams "this is as low as it gets." Last game I preordered ended up burning me bad, and ever since unless it's something I really look forward to, they can eat it.
I know one guy who buys on hype, tries very hard to talk me into playing the same thing (rarely works since we play different games), then later regrets his purchase because it's not "as good" as advertised or some game breaking glitch.
Is the steam sales that get me the most . I always ending buying games on sale onlyto come out a little disappointed or not which game to play. I still do not know why I bought ghost recon games other than they were on sale.....
I've bought one game I didn't want, because it was an ATLUS game. Scared the crap outta me- it was a horror game, and I don't do horror games- so I took it back.
I don't really fall for the hype, even if I participate. As a result, I've rarely bought a game I didn't like. NEVER bought a NEW GAME I didn't like.
There is a ton of these sleezy tactics going around. Developers are so secretive about the real cost of games and their content, that its actualy daily dealing with these shady manners.
Yeah, Irrational Games have never "tricked" me into buying their games! I feel pretty confident that BioShock Infinite won't suck. I don't regret pre-ordering it at all.
Well even if a game had good pre order DLC or a good collectors edition, i wouldn't buy it unless i wanted the game, i mean i buy a game for the game, not the collectors statue or the Pre Order DLC.
I dont buy games out of curiosity , i still buy them release day if i feel like it , and even when i impulse buy i game , it would be because it changed my mind at the last minute .
Sounds like bragging but i can safely say i've only had one purchase i regretted through 2012 , and that was Street Fighter X Tekken .
Sometimes people buy a game because they are looking to expand their horizons and try something new. If they get 'tricked' by a publisher, or fanboy hype, then yes, they've been had, but they will also be soured on that company and its gamers to some extent. So it's a two-edged sword.
While preorder bonuses and such are ridiculous, this article is being ridiculous. "It’s never a good idea to purchase a game on the day of its release"
There has never been a game that made me buy it based off the pre-order bonuses. Not even one that's pushed me just over the edge. I pre-order games I know I'm going to buy before they announce the pre-order bonuses.
Lawl at the Steam Sales I'm only laughing at the Steam Sales portion of the article because I'm repressing the heartbreak and torrential downpour of tears streaming from my face due to how true that actually is.
Steam sales at #1 for sure. I rarely ever play PC games anymore but I have around 60 games on Steam and 10 games on GOG that I got for dirt cheap. Less than 10 of them I've played and I always say I'll play it sometime, but sometime might be a long ways away.
It's just too dame risky unless you're a huge fan of a franchise or know you'll love the game despite any possible shortcomings.
The best thing to do is read (reliable) reviews and if you're really not sure look for lets play videos, etc, the sheer amount of mediocre titles that get released each year and go on to be successful purely because people are purchasing them before they realise they are utter crap is a astounding IMO.
there are exceptions like always, for games like GTA, GT, Halo, Fallout, COD, Battlefield and so on... you have to know for sure what to expect from them... or mad buying them without knowing anything about them... or just rich.. lol :)
However, the last time I pre-ordered something was during the PS2 era. These days I get everything from bargain bins, sales and discounts because of all the schemes mentioned in the article.
Pre-ordering (much like DLC) isn't bad if you're a diehard fanboy and the game is good, but it's been tarnished in vile ways this gen.
I'll be pre-ordering the PS4 once it's announced and start paying it off, so instead of say $400 at once, I might just pay $100.
I have no idea why anyone would think badly about pre-ordering. Maybe I just don't understand the jist of it.
edit: Ah you mean the store perks and stuff. OK then I agree that it is ridiculous the way these are handeled. Maybe the pre-ordering is not that much ridiculous but the store perks ARE stupid.
SP games can wait unless Amazon is offering a good pre-order deal.
They are the only reason why I would even consider purchasing a next-gen console at all. I'll probably wait some years before purchasing a PS4... after they make a few games for the system.
They are the one dev this gen that created a game that has high-end graphics with substance (bug free, fluid, challenging gameplay & engaging storylines).
My favourite genres are action/adventure, open world TP & FPS and personally IMO, I've played far too many bug ridden messes that have pretty graphics. In almost every case, I have regretted those purchases.
Oh I forgot to mention that, ND are also known to stand behind their work & support their titles for quite a long time. They don't ditch them a couple months after release & move on to something new.
Anyway, your point is taken, you're allow your opinion.
On a side note, I preorder sometimes.
If you are a fan, then buy it.
I think the "tricks" come from marketing and secret things they do. Notice how developers will "hype" up everything, before jumping to something new.
The biggest trick is showing "support" for a title, and then leaving when sales no longer matter. What I mean is they open a facebook, or post on forums, etc... and are constantly engaging fans, constantly updating the game, releasing DLC, taking care of things. Then the game has been out for two months and it ALL suddenly dies. Meanwhile the staff is over hyping up a new FPS title now.
I feel like that with Borderlands 2 at the moment (I'm probably going to get flak for this) especially with the recent attitudes about what's coming in the future, and how quick they are to MMO an FPS yet be slow to release DLC that fans want instead of making a quick $ out of a 90 min expansion. I feel more cheated getting the season pass from Borderlands 2 than I did with Fallout NV since with Fallout I can at least play at my own pace, play offline (I know its offline only but still), and I can go back later if I want; Borderlands 2 on 2nd play through unless you have friends to help there's little to no chance being able to do much since the recent patch basically killed single player for TVHM. The whole Bee Shield nerf wasn't the problem, the problem is once Borderlands 2 loses popularity and someone later wants to play, it's going to take a lot longer to successfully do much of anything outside making up new curse words.
Bottom line is too many companies look at the "Right now; Today" and not enough "down the road."
Edit: If I had it my way, I'd say at least keep a game going for 1-2 years after initial release, and have some sort of legacy website for people who still want an active community with games once they lose popularity, like some type of wiki or at least one/two devs who still actively update players; one pick I'd vote for - 3D Dot game heroes.
OT
Very few times I preorder, regardless of what the sales guys say at the store I can still refuse, and wait till someone else either has a copy to test out or I'll wait till there's some sale that screams "this is as low as it gets." Last game I preordered ended up burning me bad, and ever since unless it's something I really look forward to, they can eat it.
I know one guy who buys on hype, tries very hard to talk me into playing the same thing (rarely works since we play different games), then later regrets his purchase because it's not "as good" as advertised or some game breaking glitch.
Hype a game up for months and delay reviews for the game.
I don't really fall for the hype, even if I participate. As a result, I've rarely bought a game I didn't like. NEVER bought a NEW GAME I didn't like.
Who gets tricked?
Developers are so secretive about the real cost of games and their content, that its actualy daily dealing with these shady manners.
Sounds like bragging but i can safely say i've only had one purchase i regretted through 2012 , and that was Street Fighter X Tekken .
"It’s never a good idea to purchase a game on the day of its release"
You know, unless it's a game you want to play...
Most stores have more than enough copies and the actual pre-ordering isn't necessary really...
There has never been a game that made me buy it based off the pre-order bonuses. Not even one that's pushed me just over the edge. I pre-order games I know I'm going to buy before they announce the pre-order bonuses.
I'm only laughing at the Steam Sales portion of the article because I'm repressing the heartbreak and torrential downpour of tears streaming from my face due to how true that actually is.
:(
1) putting each item in a numbered list on a new page