Gaming Enthusiast:
Journey was released two months ago to the delight of the gaming community. At the time it was all anyone could seem to talk about so of course I had to see what the fuss was about. To put it simply I have to say that it was an experience like no other. Even to label this title as art would be an injustice because what I’ve taken from my experience transcends what most of the art world has to offer. This is not a review but rather a look back at my journey.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
I played it on Tuesday. Experience was fresh! I'm getting that trophy that you have to wait a week to return to Journey, it's getting tough.