Following up one of the greatest downloadable games of the generation must feel like quite the challenge during development, but thatgamecompany does so with style and grace. Journey is a uniquely beautiful game, both visually and conceptually, and the emotions it leaves you with will resonate after long after completion.
There isn’t an element in Journey that wasn’t extensively planned, despite the simple nature of what’s presented. Something thatgamecompany does well (maybe better than any other developer currently) is convey gameplay concepts and objectives without extensively spelling out the details — even the game’s title implies a grand adventure with seven little letters. Of course, it helps when the gameplay is as focused as it is here.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.