Comments (55)
Shok  +   829d ago
*Look at the title*

"Duh?"

Lol
Trenta27  +   829d ago
I know, right?!
Autodidactdystopia  +   829d ago
"Beginning" to look outdated?
ATi_Elite  +   829d ago
Next Gen Engine
Frostbite 2
CryEngine 3
A4 Engine
Real Virtuality 4
X Ray Engine 2
Unreal Engine 4
The Madness Engine 2

Here's some footage of The Madness engine in real-time in some PRE-Alpha footage.

Related video
#1.2 (Edited 829d ago ) | Agree(6) | Disagree(0) | Report | Reply
DeadlyFire  +   829d ago
CryEngine 4 will likely be around in 2013/2014 as well. :P

Other engines might appear as well. I like your list though. Madness is quite impressive.
JeffGUNZ  +   829d ago
Looks great minus the fire, that looks so fake.
gigreen  +   829d ago
I guess Gran Turismo 5 is already next gen because that's exactly what it looks like in the video.
TotalHitman  +   829d ago
Rockstar's RAGE engine is 6 years old, maybe they'll release a new engine after Max Payne 3 or GTA V.
mugoldeneagle03  +   828d ago
I doubt we're seeing a graphics leap next gen
Your going to see $400 systems with 500GB hard drives minimum, cloud storage, Sony still with Blu Ray and the next Xbox with major PC support, better menu integration (no loading times, smoother), lots of apps to make it a "ultimate media player" and lots of digital downloads. The graphics won't change much tho in my opinion..

Maybe what higher end PC's can do, a little more at most (and that's a stretch). Both companies will play it safe now that it's so much cheaper for all of these things.

I wan't whatever's shown to wow me obviously but the closer we get to launch the more I feel like both systems will just be more streamlined and refined. Like the hardware version of Skyrim x3. Without backwards flying dragons & lag (for the PS4) hopefully!
hellvaguy  +   823d ago
You forget the first few years of consoles hardware is heavily subsidized + they dont need to run a resource hog of an OS. Also, most all games are just made for consoles with dx9, then ported over to the pc, so they arent even fully optimized for pc hardware.

With that mind, similiar to the current console gen was, I'd expect ps4/720 to be similiar to a $3k pc in terms of what you see (maybe not raw data crunching power, but real world visuals).
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NoUseMerc  +   829d ago
Another look at the CryEngine 3

Related video
kaveti6616  +   829d ago
Now that deserves a bubble.
JBaby343  +   829d ago
Great stuff. That Titanic video was outstanding. I love the lighting effects and reflections.
tachy0n  +   829d ago
i found another epic look at cryengine 3 :D

Related video
#2.2 (Edited 829d ago ) | Agree(2) | Disagree(0) | Report | Reply
Razongunz  +   829d ago
crysis meets titanic? luv it.
Foxgod  +   829d ago
I am only a bit worried if us humans can keep up with the speed that hardware develops at.

Theres only so many people out there that can craft hollywood level cgi, and with the current increase in demand for spectacular gfx, i keep wondering how we will possibly keep finding enough talent capable of producing these gfx.

Its nice to have speedy hardware, but you also need people capable of producing enough eyecandy.

personally i like to draw, and it can be quite a hassle to improve upon your own work, and we canot keep improving at unlimited speed.

In the end consoles may get so powerfull, that most artists wont be able to take advantage of the visual aspect anymore.
#3 (Edited 829d ago ) | Agree(5) | Disagree(5) | Report | Reply
NoUseMerc  +   829d ago
Middleware and game engines like the ones in this feature help developers create the visuals seen in high-end games faster, easier, and more realistic.
Foxgod  +   829d ago
That part is true, but it still requires an amount of skill.
Where 10 years ago you could produce top level gfx at age of 20, you now need a lot more experience to be able to produce top level gfx.

Eventually all the top level artists will be seniors, with 30+ years of experience :P
Hufandpuf  +   829d ago
That's why professionals are trained. Also, updated engines aren't totally new engines of any kind. They are usually updated and retain familiar interfaces so people can understand them better. It's all about accessiblity.
Foxgod  +   829d ago
training is also limited tho, if we want people to go as fast as hardware develops, we need to start upgrading ourselves too :)

Bring out the ol cyber upgrades.
benpicko  +   829d ago
If you've seen Euclideon's Unlimited Detail engine, they made a way that allows you to scan in real world items. This makes it possible to just make an actual clay model, import it, clean it up, and then make it's rig, and you're set.
Foxgod  +   829d ago
That would be a solution, but i dont desire that, it would lead to computers replacing humans to the point where no talent would be required anymore.

Game development would become a minimum wage job....
Where only the writers and technical designers still get a good cut of the profit.
#3.3.1 (Edited 829d ago ) | Agree(2) | Disagree(3) | Report
hellvaguy  +   823d ago
@Foxgod

"i like to draw, and it can be quite a hassle to improve upon your own work, and we canot keep improving at unlimited speed."

This form factor in video gaming won't ever die out. Just look at the arcade sales. I think arcade level games with thier unique/quirky fun aspects can co-exist with these multi-million dollar gaming projects.

Not even too mention, cell phone/tablet gaming which these types of games/apps are the bread and butter of thier existences.
greatcrusader44  +   829d ago
This is Highly Unlikely.
Mac is OK  +   829d ago
Why? Bioshock was built on the Unreal Engine 2.5, and COD 4 based off the quake 4 engine.
stevenhiggster  +   829d ago
Actually COD is using the Quake 3 engine! From 1999, very tweaked mind you.
I do imagine that most next gen games will be built using upgraded current engines.
We have some really good engines out there just now that are being held back by current hardware, just look at that Cryengine 3 vid posted by NoUseMerc, thats a current gen engine but no current console could run that.
Virtual_Reality  +   829d ago
I assume PC games will be at 2 next gen more advanced when the next gen consoles are released.

>> There's no need to have high end GPU's for PC to have better detailed graphics.
#5 (Edited 829d ago ) | Agree(8) | Disagree(6) | Report | Reply
dark-hollow  +   829d ago
Ugh.
Look. I've played many pc games running on GTX 560 TI mostly maxed out.
While they look waay better than console versions it's not like most exaggeration of some pc players that pc is generations above consoles!

Mainly the reason is:
Some developers cater to the lowest common deniminatir so they won't push pcs.

The second reason not everybody have a high end sli 580 so they won't develop a game that only a few can run it decently.
Foxgod  +   829d ago
It would be nice if high end computers become affordable for all.

If we somehow would stop selling low spec pc's, then the market for pc exclusives would increase big time.
Theres just too few people now with a high end rig, to make it feisable to develop a game for them with a high budget.

Theres more then a billion pc's out there that run windows, but only a tiny fraction of those could possible run a high spec pc exclusive.

Imagine if there would be at least 500 million high end gaming pc's out there, developers would be jumping to take advantage of pc hardware by going big budget on pc exclusives.

A top game could hit 100 million in sales then.
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vortis  +   829d ago
Lol I have 5770s Xfired and they can run all the current games maxed out. IT IS a generational gap just based on what I'm seeing and playing.

Also, GTA IV IceEnhanced and Skyrim ENB are literally a generation above anything on today's consoles and it doesn't require a $2,000 computer.
kaveti6616  +   829d ago
PC games are never more than a gen ahead. The hardware itself might be, but the games are held back by consoles.
Dark_Overlord  +   829d ago
I don't think its fair to blame console gamers due to devs being lazy, its not their fault a company wants to spend as little as possible and rake in massive profits.

Some devs choose to use what they have available for games, i.e Witcher 2, Battlefield 3 etc

If anybody is to blame for PC games not being pushed to their maximum potential, its either lazy devs or greedy ceo's and shareholders
solidsheep  +   829d ago
Hey dark whats the point of pleasing a gaming base that mostly steals games?

4.5 million pirated copies of Witcher 2 out there, according to CD Projekt
http://www.joystiq.com/2011...
Its not being lazy its trying to make money.
Persistantthug  +   829d ago
Games are not held back by consoles, kaveti6616.
Games are held back by budgets.
vortis  +   829d ago
Uh no, RAGE on PC was held back by the crappy DVD9 limitations of the Xbox 360, hence why they said they didn't have an HD texture solution for PC gamers because all the source textures were scaled down for the Xbox 360.

There's nothing "budgetary" about down-sampling to accomodate old hardware.
Persistantthug  +   829d ago
I've seen No game to date that can't be done on console....not a single 1.
That includes PC exclusive games as well.

-We were told that Crysis couldn't be done on consoles.....That was a lie.

-Witcher 2 is coming to console.

-Diablo 3....we already know that's coming to consoles.

What do all of those games have in common Vortis? I'll tell you. All of those games can be played by PC's that are LESS CAPABLE/LESS POWERFUL than the current HD consoles.

Ergo....PC developers program their games so that they can be played with LOW END PCs and laptops.

Why? Budgetary reasons....rather, reasons related to budget.

when you can show me a legitimate PC only (exclusive) game that can't be done on the current HD consoles.....you make sure you PM me.
Darkfocus  +   829d ago
Total war. I doubt even the old ones would run well no matter how much they lowered the graphics.

Also the 2 games you listed look completely different on consoles...D3 I'm sure will look the same though because it has terrible graphics.
Bob570  +   828d ago
Crysis on consoles was a very stripped down version of the game.
FlareDReborn  +   829d ago
Frostbite 2 or 3 :D
Kushan  +   829d ago
Can we all make an agreement that when the 720 and PS4 are out on shelves, we give them like 3-6 months and then stop calling them "Next-gen"?
There are people today who still call the 360/PS3 "Next-gen consoles".
vortis  +   829d ago
LOL

I laugh at these people because it's like really...we have mobile phones with console-quality graphics and you're still calling these six year old dinosaurs "next-gen"? Pfft...I guess something like ENB Crysis would blow their brains out of their nose as a pink smoothie if they ever saw it.
one2thr  +   829d ago
Name any phone that can run MGS4 at 720p at 30fps or WarHawk or even MAG with 32 people, no need to do 64, 128, or 256 because it'll just embarrass the "mobile phones" you speak of.
vortis  +   828d ago
@one2thr

You obviously don't keep up with the news my friend...just search out Shadowgun: THD for the Tegra quad-core tablets...it has more physics, dynamic lighting and environmental destruction than most Xbox 360 games. It's no lie it's just how technology progresses.
hellvaguy  +   823d ago
"it has more physics, dynamic lighting and environmental destruction than most Xbox 360 games."

Im guessing its a 2 hour long campaign with levels the size of your average house. And when you scale down a game to run on a 4 inch screen, it requires vastly less processing power.
#8.1.3 (Edited 823d ago ) | Agree(0) | Disagree(0) | Report
TehKingofFools  +   829d ago
You don't say?
jlemdon  +   829d ago
I just hope to see Devil may Cry how it was when PS3 was 1st annouced.
death2smoochie  +   829d ago
All multiplatform games on the PC are held back because of the console:

Most Multi-platoform games are using dx9 rendering or its OpenGl equivalent so the PC version lacks tessellation, shader model 5.0+ etc and other DX11 or Opengl 4+ features that IT CAN SUPPORT due to this.

Lack of real time lighting/Real Time soft shadows or little use of it because of hardware limitations.

Low resolution textures because BOTH consoles only have 512 megs of memory so the PC version gets the same level of treatment.

DVD 9 OR BLU RAY has very little effect on this. Resolution and textures is dependent mostly on memory/bandwidth and processing power. Not DISK MEDIUM.

If this were false then why in all cases when a PC GAME IS THE LEAD PLATFORM, resolution textures are higher and more detailed on the PC, YET the game shipped on DVD9 and has a total space even installed fully on the PC HDD that far less than a Blu-Ray game. It's because DISK Medium in not the major factor in texture detail resolution.
Its bandwidth and memory first and foremost and then other factors.
#11 (Edited 829d ago ) | Agree(4) | Disagree(0) | Report | Reply
honkyjesus  +   828d ago
A PC elitist on the Internet?
Tzunoy  +   829d ago
Lol dude what do you expect look at the tittle ahahahhh!!!
D3athc3ll  +   829d ago
LOL

"Face it, consoles looks outdated"??
You must be blind. Uncharted 3 looks way better than most pc exclusive games.

I do agree its time for new generation consoles, but i just hope they keep the resolution at 1080p and not 4k!! Ffs we were promised all ps3 games to run at 1080p and at 60fps or was it 120fps??

Sony you liars!! But just dont upgrade resolution yeat, because ud make a fool of urselves again!!

I wana play all ps4 games at 1080p with minimum 60fps! Now that will be a treat. I dont care if pc did it in 2001, fuck pc, i want console for my games. Pc for the rest!

Rather put in a game and play it the way it should be, than bothering if my card can max it out!! FFS my 285gtx, which cost more than a ps3 cant even run metro 2033 at high dx 9 settings... with my i5 and 4gb of ddr3 gaming memory. I guess pc people dont know what is maxed out!! pc fails, it just for rich ppl! which i am not :(
#13 (Edited 829d ago ) | Agree(3) | Disagree(2) | Report | Reply
AngelicIceDiamond  +   829d ago
Well my speculation of a Wii U releasing in 2013 was wrong. But I don't see why Nintendo wants to compete with Halo and a new cod along with other high profile games. All I'm saying is, why would Nintendo wanna go up against extremely high selling games in the last quarter of this year.
blaze22-qwerty  +   829d ago
Cant wait!
Rettom  +   828d ago
I think they mean engines like Frostbite 2.
honkyjesus  +   828d ago
Rage runs at 60fps on consoles.
InTheZoneAC  +   828d ago
damn, whoever wrote this article deserves to be banned from all future submissions.

next gen consoles will obviously support next gen games....

maybe 360 looks outdated in certain areas, not all, but the ps3 is going strong and looks like it'll be that way for many more years.

When ps2 was this far along in it's life, it was time for a new system. Now is not the case and when ps4 comes out, that life cycle will be even longer than ps3's.

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