120°

Guild Wars 2 vs Star Wars: The Old Republic - Eurogamer Hands-On (Pixels or Death)

Pixels or Death's Chris Leddy previews both Guild Wars 2 and Star Wars: The Old Republic at Eurogamer to try and figure out which game as the "edge" in the battle of the upcoming MMOs:

"One of the foremost innovation is dodging. Real, honest-to-goodness dodging. Especially in the MMO genre, this is a fantastic control feature. You can literally dart out of the way of attacks, something that any hack and slash fan will appreciate. Fans of World of Warcraft might find their heads exploding....

The game’s major selling points are story, lore and character development. I can assure you straight off the bat, there’s plenty of them, even within the first 10 minutes. I was amazed by the amount of narrative depth."

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pixelsordeath.com
Noami4589d ago

one is f2p the other is p2p i wonder wich one will win? /s

rdgneoz34589d ago

Watched some vids from the Eurogamer Expo recently, loving how good Guild Wars 2 looks. Also, not sure how "this dynamic-ism was missing from the EuroGamer demo" happened. From the ones I saw, there were always several events going on around you (check the TotalBiscuit/Halibut's vids for the high level necro gameplay).

Also, the same guy I linked has 2 vids on him playing pvp as a Norm Thief and Elementalist from Eurogamer - "It is worth nothing *noting* that the Eurogamer demo didn’t even feature any multiplayer capability, which is at least 50% of most MMORPGS (you know, the MASSIVELY MULTIPLAYER ONLINE part)." Also, the pve parts of the game had dynamic events going on, and since you're on a server with other players, you can complete those events with other players (difficulty scales in events based on the number of people. the boss fight in the first vid I linked scales up to 100 people.)

http://www.youtube.com/watc...

http://www.youtube.com/user...

As for the article overall, both games look impressive. And hopefully they end up delivering and doing well, compared to other MMOs that have come out lately.

130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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gamerant.com
just_looken21d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy20d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198920d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken20d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198920d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack20d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername20d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid20d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan21d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid20d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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50°

Guild Wars 2 Q&A - ArenaNet on Yearly Expansions, Secrets of the Obscure Learnings, and 2024 Updates

Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.

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wccftech.com
PRIMORDUS120d ago

My fav MMO since first beta 😎

got_dam119d ago

OnlyMMO I have had the patience to put more than 10 hours in.

PRIMORDUS119d ago

It respects your time, and no monthly fee as well.

70°

Mass Effect Writer Reveals Why He Left BioWare

During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.

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gameshorizon.com