Comments (8)
Valenka  +   313d ago
Well written review. My only counter-argument would be your comment on the confusing story structure; it was confusing just because the narrative didn't proceed chronologically? I can name several movies that had similar progression. It worked in Beyond's fashion as we're given experiences in different parts of Jodie's life before everything comes together harmoniously.

Regarding the choices not directly affecting the ending; none of the choices you'd make in the game have any relevance on how the game ends, that's why. With most of the choices you make within the narrative, there's so much that happens later that the choices end up not having long term effects. That's natural and understandable. The choices you make toward the conclusion, however, obviously affect the ending, as those choices are more severe.

Like I said though, you've given a well written review; those were just two points that I didn't agree with. :)
#1 (Edited 313d ago ) | Agree(3) | Disagree(3) | Report | Reply
GoldenRimz  +   313d ago
True, I'll give you the fact that movies have done what Beyond attempted before. The problem was that a lot of necessary details were left out. With all of the random skipping between periods of Jodie's life, we never really understand why she develops crushes on people like Ryan, not to mention we directly transition from him practically cursing her out to them being on a date. You're pretty much spoon-fed her love interests.

Also, with the choices thing, that really bothered me because I feel like the selling point of a nonlinear game is to end it a certain way based on the decisions you've made and the path you've chosen. Take Way of the Samurai 2, an old PS2 game that some people liked and didn't like. One of the things I loved about that game was the fact that they crafted 7 or 8 different story paths and let your decisions constantly set you on one of them. Everything you did, from beginning to end, affected the way the game ended.

I don't mean to come down harshly on Beyond because at times it was a powerful game emotionally, but I just hold nonlinear games to a really high standard because they have so much potential for replay value like WotS 2 did for me. No, I don't expect every game to follow that structure, but making a game linear and selling it as a nonlinear game seems a bit disingenuous I suppose.
#1.1 (Edited 313d ago ) | Agree(2) | Disagree(0) | Report | Reply
Valenka  +   312d ago
WARNING: SPOILERS for anyone who hasn't played the game. Please ignore or read at your own discretion.

That's actually a good point there, regarding Jodie's love interests. I never thought about how she and Ryan ended up getting so close, especially after he basically forced her into the CIA. With Jay on the ranch for instance, I sensed a lot of intimate tension, but nothing was ever developed until the end of the chapter when you have the choice to let Jodie kiss him.

I can certainly understand your disappointment with the choices within the narrative not directly affecting the ending; it kind of feels like the choices were made for nothing, as they only end up affecting a later chapter, but not the narrative as a whole. It could be worse though; what if the choices didn't affect anything? :P

You didn't come down harshly whatsoever, that's what a review is for, my friend. I'm glad you at least enjoyed the game! I just wanted to share my differing opinion on the factors you highlighted. :)
from the beach  +   312d ago
The timeline was as such simply because if you had all the child stuff at the start it would have been too dull and uneventful to expect anyone to keep playing.
ILive  +   312d ago
If you play the game with a phone or tablet, it helps with the fighting.
Valenka  +   312d ago
I found that playing with a smartphone or tablet was just as much the same as the controller. It all depends on the responsiveness of one's phone or tablet though; high end devices like the iPhone, Galaxy, Acer or iPad will be easy to play with. But with devices without as decent responsiveness on the screen, players might have a bit more difficulty.
wishingW3L  +   309d ago
nice review man. Nice to see well spoken people on this site. I wish my English were better to be able to write reviews this good.

Although I agree with everything you say I'm more forgiving toward these kind of games because I know and understand what they are trying to do. So I enjoyed this game greatly.
blueindian  +   308d ago
I really loved this game and like what they are doing maybe this type of game is for older players who are tired of running in circles and jumping in cod. But I believe this game would have gotten better scores if it had longer action sequences . I still gotta give these cats props for making these type of games the next gen is perfect for this type of game
darkbluecrayon  +   303d ago
Great review. I really loved this game but to be fair, I went into it mentally prepared to ignore potential David Cage plot holes and cliches when it came to the script, having played Heavy Rain and Indigo Prophecy. And to be very very honest, I kinda put a lot of faith in Ellen Page. If she took to the script then maybe David Cage wrote a better story this time round, right? Ah well.
Still, it was a very emotional experience and it's the first game since the Uncharted series that I experienced that blockbuster feel.
Anyway, anyone feel the Jodie Holmes character similar to April Ryan towards the end? It really took me back, especially that very last cutscene.
#5 (Edited 303d ago ) | Agree(0) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember