Comments (11)
Gawdl3y  +   1813d ago
I could never adapt to America's prudishness, as most of what Americans deem "inappropriate" include nudity or "bad" language. Anywhere else in the world (except extremist nations like Saudi Arabia), neither of these things are seen as bad things. Violence, however is cracked down upon more so than in America.

I strongly dislike the fact that so many of these companies are American. They basically impose their restrictions on us Europeans, and think nothing of it except that they're doing the right thing. Boy, are they wrong. America's morals = not right, not right at all.

So, a game deemed inappropriate by Americans would be removed from our's as well, most likely.
And yes, terrible scheme in the first place. If people think it is inappropriate, just have it say "hey, yeah, this game may be considered inappropriate for some people" instead of removing it entirely.
COINTELPRO  +   1811d ago
Then you must go to the Halls of Rohan in Edoras. Perhaps King Theoden will hear your pleas. Alternatively, you could ditch the Xbox 360 and Play B3yond with the new and improved PS3 Slim. No DRM whatsoever. Men's Wearhouse guarantees it.
GAM3R7l  +   1811d ago
Sony/PS3 doesn't HAVE anything like XBLIG. PERIOD. So how is switching from 360 to PS3 an option/solution exactly??

Simple...IT ISN'T.
COINTELPRO  +   1810d ago
Well, that's just like, your opinion dude.
GAM3R7l  +   1810d ago
Um, NO....
IT'S A FACT. Dude.
DvsDevise  +   1810d ago
I asked the same question to XNA/XBLIG moderators about a year ago. They told me it's there for parent controls. However, a connection to Xbox Live wasn't required to enable parental controls. Xbox Indie games are unrated, so just have a yes/no option in the parental controls settings would do the trick!?!. It seems so simple. Obviously that's not the full reason.

I'm pretty sure I understand why Microsoft are doing this. If a game passes the peer review process and it contains very explicit content, Microsoft wants to be able to wipe that not only from their service, but from every console that downloaded it. Of course the user would get a refund, but MS would corrupt the game when the user tried to play it with an internet connection. This is all theory, but MS have banned 2 games to date (that I know of) from the XBLIG service. And I'm pretty sure they would of made them unplayable via the Live connection requirement.

Xbox Indie Games is a f'ing awesome service. There are so many great games on the service. Most titles are only 1 or 3 dollars and deserve the support from gamers. I love hitting the purchase button on a choice 80 point indie game.

Articles about banned indie games:
#3 (Edited 1810d ago ) | Agree(0) | Disagree(0) | Report | Reply
Cajun Chicken  +   1810d ago
I can understand this. But in theory, you never actually own the games. You have to be online to do so.
Honestly, it just sounds like MS started this service halfassed.

Maybe great listed games on game media lists like 'I made a game with Zombies in it!!!' could be "upgraded?" I mean, if they're wellknown enough and acclaimed by the media such as IGN, Kotaku, Indie Gamer Blog and fansites, why still hook the game up to XBL connection to run it? Could the game not just be patched to run without a connection after a certain point of critical acclaim?

That's my solution anyway. I can tell you Echoes+ and Pew Pew Pod have certainly not offended me in any single way.
DvsDevise  +   1810d ago
Yes I agree to an extent. I don't think MS have been halfassed with regards to the service. It's the legal departments that force these decisions. Pew Pew Pod might contain some hardcore sex mini game that opens up on Christmas day 2010. Legal departments get over cautious over these possible circumstances. MS would need to certify the title, get it rated, then they could remove the Live connection requirement on the game. Would you buy Pew Pew Pod for $5 instead of $1?

The connection requirement does devalue the games a little, but I think that fact is pretty much factored into the price of the indie games anyway. You can get 3 great indie games for less than the price of an avatar prop.
Cajun Chicken  +   1810d ago
Hmm, I didn't think that way of 'upgrading' it to XBLA status as that would involve the indie games getting a publisher and make it hard for the indie developer again.
I was more thinking of a giving the game a proper offline license patch once it gains media respect, probably IGN since they are on the dashboard.

Those two indie games I mentioned above, I believe actually cost me 400MSP each and they're on par with Geometry Wars 2. Try them, they're awesome if you want some alternative retro themed twinstick action, they play totally different though.

I also refuse to buy avatar props. I'm currently happy with my Doom 2 T-Shirt.
DvsDevise  +   1810d ago
IGN can barely manage to pick 10 games a month and update their list on time. This job is probably given to an intern that spends 1/2 day hunting out a few titles to be featured. Last month they featured some crappy massage app. Boo @ them.

Pew Pew Pod (80 points)

Echoes+ (240 points)

I've bought Pew Pew Pod, excellent game. Try out JoyJoy, that is an incredible twin stick shooter. Only 80 points as well.

radiangames JoyJoy (80 points)
#3.1.3 (Edited 1810d ago ) | Agree(0) | Disagree(0) | Report
the_zman  +   1804d ago
(more details in some links in this FAQ

Yes it sucks for some end users (mostly the ones who are not always online), but since indie games don't go through the expensive and time consuming ratings boards there has to be some plug to pull.

Games can be pulled from the service for various offenses. Most minor offenses will only remove the game for new buyers. Existing customers will still see their copy. Usually the developer is given the chance to update and if they choose to do so it will reappear.

There's been 2 games pulled for sexual content - the Japanese one reappeared after updates the other did not. I honestly don't know if purchased licenses were pulled for those or not but I wouldn't be surprised.

However considering that in almost 2 years there's been 2 incidents out over 1000+ games (both of which were very valid one of which was fixed) consumers really have very little to worry about.

Just because Microsoft could doesn't mean they will. They already have the ability to disable xboxes from live but they 99.99% of consumers never need to worry about that.

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