thegamereviews.com: "Welcome to From the Garage, TGR's weekly feature spotlighting Xbox Live Community Games and independent development. Given the enormous amount of content that is hitting the marketplace, we'll keep you clear of the garbage and point you in the direction of treasure. This week, we feature Machiavelli's Ascent."
Gamerlimit: Indie games don't have multi-million dollar budgets. They don't have bleeding-edge technology and cutscenes rivaling the processed beauty of Pixar movies. They don't try to mash five different genres together in a tired attempt to be innovative just for the sake of innovation.
Lately GamerNode's Tyler Cameron (and gamers in general) has been in sort of a dilemma. The amount of games they want to buy is not proportional to the amount of money coming in. Kind of a bummer situation that many seem to be in, so if you're having trouble shelling out $60 for every new game, then GN has found a possible solution: Community Games.
Interview with Naturally Formed Studios the about XNA Community Game Machiavelli's Ascent
Finally something decent from this? Maybe?
This looks like it could be fun for a while.