"Resolution-gate has been one of the hottest topic of discussion of new generation consoles war, many developers have openly admitted that due to ESRAM, they were unable to lock their games in native 1080p resolution on Xbox One as compared to the Playstation 4, where almost all games run at 1080p. Recently, Stardock's CEO Brad Wardell spoke about why developers are unable to hit 1080p on Xbox One, benefits of DirectX 12 and a lot of more things."
Atlantic City - America’s Playground is the dark and dramatic sequel to the glitz and glam of Atlantic City – Boardwalk Paradise.
The combat in this and ESO are some of the worst combat I have ever seen in current games.
A Pure dogsh7 "expansion". Same typical fallout 76 recyeling of assets and every mission is more the same grueling shi7. Remember, this is the results of your 76 membership working for you. Nice to see you putting those funds to good use there Bethesda. A Mod team could have cooked this crap in a month.
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Bad news for xbox one owners....
Living in the past
I think they should avoid 1080p if it causes things like screen tearing.
Edit:
"I believe it's to do with memory bandwidth and not utilizing the ESram efficiently."
Okay we get it. Remember when Mark Cerny said he it would take years to fully unlock the potential of the PS4... well the same can be said of the ESRam.
I couldnt care less whether a game is 1080p or not. Seriously. This argument is so pointless, the argument between ps4 and xb1 owners over 1080p. If you care, get a ps4. if you dont, buy whatever system you want. Not that complicated.