Comments (16)
TheEnigma313  +   161d ago
This game isn't too taxing at all. My pc is running this game on high perfectly.
Allsystemgamer  +   161d ago
But but but Xbone
MRMagoo123  +   161d ago
LOL how do you get disagrees about it not being taxing , pretty much any PC from the last 10 years could play this game easily.
aragon  +   161d ago
Mine can't bought in 09 from best buy
Allsystemgamer  +   161d ago
Aragon

Buying from best buy is your problem...

Literally. Go to PC store. Say I want it to be able to do this and you already have a system that is stronger than what best buy will sell you.

Pcs prebuilt are over priced.
MegaMohsi  +   161d ago
The insane textures don't look all that great, not sure why 3gb of vram is required for it. Hope a DF article can expand on the tech they used.
Pandamobile  +   161d ago
There's a lot of textures.
Allsystemgamer  +   161d ago
There's just many textures used. It actually has a diverse amount of textures. Nearly every wall is different as opposed to many games that have the same assets throughout the level. That's the main reason. 3gb is not needed it just helps. Don't forget, optimization on PC os very different from console. A game can not look fantastic but can be demanding due to design choices.

Btw I'm a little drunk soooooooooo don't take what I'm saying as fact lol
#2.2 (Edited 161d ago ) | Agree(2) | Disagree(1) | Report | Reply
Allsystemgamer  +   161d ago
Maaaaan peoples agreeing with me and I haven't a clue what I'm saying. Must be ruin somthing rights
Si-Fly  +   161d ago
Where are you getting 3GB of VRAM usage from??!! In Gamersnexus benchmarks they used Max Settings with Insane textures with a 1.5GB GTX 580!
#2.3 (Edited 161d ago ) | Agree(0) | Disagree(1) | Report | Reply
MegaMohsi  +   160d ago
The in game option to set textures to insane states at least 3gb of vram required. Here's an excerpt from the DF article:

Bearing in mind this particular focus, it should come as little surprise to see that Titanfall's assets and rendering properties are almost a complete match between Xbox One and PC. The console gains access to the "insane" texture quality levels of the computer version - which requires a 3GB video card to run smoothly - and aside from an "only noticeable in still shots" downgrade to shadow quality, most of the rendering assets are very close indeed between both versions.
#2.3.1 (Edited 160d ago ) | Agree(0) | Disagree(0) | Report
corvusmd  +   161d ago
Once you get to Med it doesn't really make a huge difference.
Niv  +   161d ago
Doesn't matter
diehardmetallicafan  +   161d ago
its hard to tell the difference between the four. either way it doesn't look too flash in my opinion
pandehz  +   161d ago
Waiting for my copy

Arrrrghhh why u zoo zis?
pennywhyz  +   161d ago
PC's are Godlike.

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