EG:We're just three days away from the release of Grand Theft Auto 5 - closer to two if you're planning to attend a midnight launch for the year's most eagerly awaited game. At Digital Foundry, we're aiming to bring you our findings on both the PlayStation 3 and Xbox 360 versions of the game as soon as we can, but in the meantime we thought we'd take the time to pay tribute to its predecessor, not least because so much of what we do and the way we approach games today hails from the seismic release of GTA4 five years ago, and that Face-Off we produced at the time.
As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.
We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now
Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.
This site supposed to be for news.
These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.
Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.
There’s never a bad time to relive its magic, and with rumours of a potential Grand Theft Auto IV remaster making the rounds, why wouldn’t you?
Not really
Overrated
Boring
Liberty City despite being a reimagined version for the HD era lacked any variety
Lacked the GTA fun charm overall
Niko was bland compared to past protagonists like Tommy, CJ or Victor
Like hell it is. San Andreas was far better, much more fun and a better game overall.
Nah, it's a masterpiece in attention to detail and the amount of immersive systems at play. But it really isn't very fun, ESPECIALLY when compared to the previous games in the series. Like tons of things are just wonky and actively kneecap lots of experimentation, or is just lame. Like why do I take huge damage when falling into water, why can I only stand in very specific large trucks when they are moving but not smaller trucks and vehicles, why is the melee combat such a massive down grade from GTA SA and GTA IV, why is the euphoria nowhere near as reactive, why is being drunk using a rasterized animation of staggering rather than the far more entertaining euphoria GTAIV and RDR used when you were drunk, why do npc vehicles barely react to you popping there tires even at high speed, etc etc.
I've always loved playing around in GTA games world. Like the campaigns are great but the majority of my time was always spent just playing in the open world. Yet GTAV is the only game in the series I never really returned to after beating it, it just lacks that fun factor the others have, I spent more time in GTA SA remastered than GTAV
It's one of my least favourite GTA games. It's clunky, the ai is exploitable, it's far too long and the writing is absolutely awful.
GTA 4 was awesome for random things happening, and making you laugh. Because of the physics engine, you could play for years and still have new things happen.
Over time you developed skill within the physics in the game and you could have some epic chases and destruction sequences.
I tried playing San Andreas again about 3 months ago and it was almost unplayable. It controlled like crap, graphics were iffy at best and it just wasn't fun to play any more.
GTA 4 was a HUGE step up even though it got rid of so much of what we liked.
GTA 5 is correcting that and adding way more than we could have ever hoped for.
I can't wait for Monday Night.