WC - Very shortly a lot of us will be made men and women (in a virtual world), once the release of GTA V/GTA 5 or, for the typing enthusiasts, Grand Theft Auto Five, lands on store shelves. The arrival of such a title will hopefully be met with a bang, smash and possible screech of real world sirens in an elaborate marketing ploy, to tie in with the games harmless mischief, that also targets people who describe mundane mediocre events as epic or awesome.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
From their most recent entries in the GTA franchise to their cult favorite racing games, find here the best Rockstar games, ranked from best to worst.
Rockstar Games has released a new update for GTA V that patches the game to version 1.006.002 on PS5 and Xbox Series S|X.
Wtf why remove a function that wasn't tied to licensing and was promoted as a selling point back in the PS4 and x1 release.
There's also trophies dependent on this
having to watch a commercial for every sound clip is annoying as hell.
loved listening to them all again though so was worth it anyway.