Ben Salter of MMGN: Nintendo slapped control sticks on a tablet. Sony jammed a ridiculous touchpad into its 16-year-old controller. Microsoft will, by all reports, ignore all of that nonsense and rehash its perfectly serviceable Xbox 360 controller for the next generation.
That’s totally fine. I’m actually happy to hear it and here’s why:
Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.
Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.
Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.
Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.
"Sony jammed a ridiculous touchpad into its 16-year-old controller".
Obviously the writer of this article didn't care to see the other features that are good about the DS4. The fact that the triggers are now curved up slightly (not nearly as much as the 360's thank goodness), it has convex AND concave analog sticks, color coded light for which controller is which, the "share" button, which is probably my favorite thing about it, and a redone more Vita-like D-pad. It looks to be an all around improvement. If you're trying to say the 360 controller needs NOTHING to be improved, you're wrong. The 360 controller is good, don't get me wrong, but nowhere near perfect. If Microsoft doesn't even try to improve it, that'll just show me that they're not trying hard enough.
I dont think i'm ready to game without controllers.
Because the recent rumours suggests it hasn't got a new controller and the author of this piece wants to play his hand early?
The DPAD is garbage on the 360 controller. That in my opinion needs to change.
Even though I don't like the positioning of the analog sticks it isn't a design flaw just a preference issue.
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