Madfinger Games created an exclusive demo of its upcoming shooter, Dead Trigger II, for the NVIDIA Project SHIELD portable gaming device. The demo, which was on hand at the NVIDIA CES booth, featured a battle with a giant zombie that’s taller than the beautifully detailed shops that line the street. There was plenty of shooting in the short demo, which also included a collection of more traditionally-sized zombies attacking from all sides. The level of detail in this game, which featured a turret that took down the hulking boss, is straight out of a console title. Marek Rabas, CEO and programmer at Madfinger Games, talks about how NVIDIA Tegra 4 made this game possible in this exclusive interview.
Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.
I don’t know why people keep thinking of it as AI vs no AI.
A much more likely scenario is the use of AI alongside human work.
Eg. AI voices used during side quests or banter to boost the lines of dialog.
AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs
The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.
Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.
I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.
Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate
NVIDIA has released the RTX HDR AI-powered Freestyle filter to enable great HDR in SDR-only PC games. They also added RTX Dynamic Vibrance.
I had a little drag and drop mod that did this, it's nice to see that I can do it through the filters now. It really makes a difference on games like Control that has some really washed out blacks making the game lose depth and look flat. Borderlands 2 looks great with it on, makes the colours pop and the 'splosion's are epic.
This is some exciting news. NVIDIA today announced the GeForce RTX™ 40 SUPER Series family of GPUs at CES.
This looks like a console game.
Mobile gaming has gotten way better
Watch out PS Vita, Project Shield has you in it's sites.
Looks AMAZING for a portable game, but I'm not getting a Project shield / whatever. It's too big.
I enjoy gaming either in short bursts on my iPhone (World of Goo etc) at the train station, or if I'm parked in the car waiting for someone.
Or I play PROPER games (FPS, openworld etc) on a dedicated console/PC in my sitting room.
I'm not carrying a phone and a chunky portable games console wherever I go just in case I get time to game.
I can see it being useful for playing games in bed maybe. I guess I'll have to see closer to it's release.
I am tempted purely becuase it is new tech. I just think it will flop because it's too big to keep in your back pocket and too small to house next gen hardware and be a dedicated games console.